柳赖源 发表于 2024-3-2 12:13:49

自由之战1.0.0正式版发布

General
The Great War is here:
New in-game mechanics:
In order to enter the Great War the player has to Declare Total War at the Town Center in the Imperial Age.
GW buildings are constructed by Trucks available at the Town Center/Pa/Caravan once the GW Age is hit.
GW units are trained at their respective buildings.
New units, buildings and props:
Flamethrower (European unique) Also known as Hans.
Mounted Infantry (Nation States unique).
Field Medic (shared) Heals injured units. Carries a semi-automatic rifle.
Mechanic (shared) Heals injured vehicles. Carries a wrench.
Military Pioneer (Polynesian unique) Ranged infantry. Good against armoured units.
Homing Pigeon (shared) Flying scout unit.
Rifle Grenadier (Latin American unique) Shoots grenades.
Machine Gun (shared) Sprays bullets.
Native Sniper (Native unique) Frail sharpshooter with a great range.
Labor Corps (Asian unique) Assault infantry that can build barbed wire.
Trench Raider (Anglo unique) Madlad armed with a shotgun.
Machinephant (Hindustani unique) Sprays bullets from atop of an elephant.
Soldier (Shared) Cannon fodder.
Submarine (Shared) Stealthy warship.
Dreadnought (Shared) Uber-heavy warship.
Minelayer (Shared) Siege ship that can lay naval mines.
Trawler (Shared) Modern fishing boat.
Zeppelin (Shared) Bombard aircraft. Can drop gas bombs.
Bomber (Shared) Bombard aircraft.
Fighter (Shared) Aircraft that can kill other aircrafts.
Truck (Shared) Transforms itself into any GW building.
Civil Car/Taxi (editor only) Can carry troops.
Tank (Shared) Moving fortress.Armed with a cannon and a machine gun.
Armoured Car (Shared) Fast-moving armoured unit. Armed with a machine gun.
Field Gun (Shared) Extra-heavy artillery.
Despatch Rider (African unique) Fast-manoeuvre cavalry. Great against artillery.
Naval Mine (Shared) Explodes if touched.
Anti-aircraft Gun (Shared) Used to take down aircrafts.
Shipyard (Shared) Builds modern ships.
Assembly Line (Shared) Builds modern machinery.
Field Barracks (Shared) Trains modern units.
Supply Depot (Shared) Allows modern buildings to be built nearby.
Airfield (Shared) Builds and heals aircrafts.
Command Post (Editor only)
Bunker (Shared) Modern redoubt.
Barbed Wire (Shared) Trespasable wall. Damages enemy units.
Oil Rig (Shared) Produces oil used to fuel vehicles and aircrafts.
Shelter (Editor only)
Explosive Barrel (Editor only)
Bulldozer (Editor only)
Added 13 new loading screens representing each European civilization.
New Serbo-Croatian voicesets have been added! Credits to sanctusnuntius (discord).
New British voicesets have been added! Credits to rainingflamingos (discord), Jade Vaughan, Phil Rowe, sirnori (discord), Scott Tunnix and Rob Sharp.
Gameplay
Many performance improvements. Thanks Mandos.
Coin herdables can now be fattened at livestock pens, barns and equivalents (except Native Farms). These buildings now need to be set to food or gold in the same way as rice paddies or the fazenda. Cattle with different resource types cannot fatten at a single building at the same time.
Religion and all subordinated gameplay elements have been removed.
Only Grigory can now condemn.
Faith is now Oil.
Temple
Now trickles 0.3 XP per second and trains healers.
Cost increased to 200 wood from 150 wood.
Build time increased to 30 from 20.
AI
Asian and African AI will now train consulate units.
Maps
10 NEW Maps:
Chaco Oriental:
This humid region has plenty of resources; the players are close to each other; natives and ponds are distributed on the borders of the map.
By Hotaro Oreki.
Dinarides:
A hill region in the Balkans. This small map is thought for early aggression.
Guajira:
A desert peninsula with a cliffy coast. Though it’s a large map, the players appear close together.
Magdalena River:
The players start in hill zones separated by a curvy river.
By Vividlyplain
Páramo:
This alpine tundra is full of bushes but not that many trees. The lake in the centre separates the teams while the cliffs in the border keep them close.
Serra do Mar:
The coast and the central land is divided by the forestry hill zone.
Sierra Madre:
Showing the variety of climates of the Sierra Madre Occidental: the players must cross the hills in order to find each other.
Sky Island:
A green temperate mountain in the middle of the desert.
Tierra de Fuego:
The players start on the shores of a fjord, the zones around have plenty of resources to exploit.
Titicaca:
A huge central lake, the players start in a high zone in this extra large map.
1 renewed map:
Bahía: cleaned of bugs.
The following maps have received improved embellishment:
Arabia
Asuncion
Atacama
Central Plateau
Cerrado
Congo
Wetlands
The following maps have been reworked:
Socotra
Wetlands
The following maps have been moved from the normal pools to the Large Maps pool:
Congo River.
Cabos.
Lake Retba.
Dallol.
Delta (Gandalf's).
Korea
Panama.
Gujarat.
Savannah.
Atlas Mountains.
Van Diemen's Land
Te Tai Poutini
Substituted rescuable Tlaquehuales with Jornaleros.
Fixed a bug which caused Valley of the Kings and Watering Hole maps not to display their minimap icons in game lobbies.
Combat
Units no longer clutch together tightly with high numbers in stagger mode.
Guardian attacks have been removed. All units will now use their normal attack against guardians. All bugs related to units not dealing damage to guardians have been fixed.
Sword assault cavalry units such as Cuirassiers, Black Brunswickers, Volontaire Gendarmes, Honour Guards, Husstruppen, Household Blues, Royal Dahomets and Rompelineas have had their bored, trot and gallop weapon canter animations fixed and standardised.
Standardised the rifle used by ordinary long-range skirmishers.
Standardised the weapon and animations used by ordinary short-range skirmishers.
Standardised the rifle and animations used by ordinary shock skirmishers.
All ranged shock infantry such as the Fenian, Zouave, Zuavo Baiano, Louisiana Tigers, Bersagliere, Legione Agricola, Redshirts, Komitis, Canal Policemen and Fenriks now use the same animations and ranged weapons in order to be more easily distinguishable.
Standardised the ranged weapons of ordinary heavy ranged infantry.
Minor Allies
Apache
Rider: reduced ranged armour to 20% from 30%.
Reduced cost to 75 food and 75 from 90 food and 90 coin. Adjusted training time, bounties and number of units sent everywhere.
Aymara
Bolas Rider: switched ranged armour for hand.
Bhakti:
Native mercenary Tiger Claw: fixed multipliers.
Boer
Kommando: reduced armour to 20% from 30%.
Cherokee:
Basket Weaving now properly works with Nation State technologies.
Chiloe
Guaitequero:
Cost increased to 85 food and 35 wood from 75 food and 35 wood. Bounties and train time adjusted accordingly.
Speed increased to 5 from 4.
Bounties adjusted accordingly.
Siege attack reduced to 18 from 22.
No longer ignores armour.
Ranged attack increased to 23 from 20.
Hand attack increased to 15 from 12.
Added a x2 multiplier against siege units at hand attacks.
Added a x1.5 multiplier against artillery units at hand attacks.
Updated description.
Now uses adequate animations and gunshot sounds.
Exchanged ranged armour for siege.
Fale
Kava no longer costs XP. Trading posts now trickle food instead of experience.
Missionaries no longer cost faith. Trading posts now trickle experience instead of faith.
Kahuna Shipwright: reduced build limit to 2 from 80.
Inuit
Qamutiik:
Switched armour to hand from ranged.
Reduced ranged RoF to 1.5 from 2.
Misquito:
Bayman:
Reduced cost to 60 food and 35 Wood. Bounties and train time adjusted accordingly.
Reduced hitpoints to 120 from 155.
Corrected tag from heavy infantry to skirmisher.
No longer ignores armour at range.
Increased siege attack to 30 from 24.
Reduced hand attack to 6 from 10.
Reduced range damage to 15 from 18.
Added a x3 multiplier against siege units at range.
Added a x2 multiplier against artillery units at range.
Updated description.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Paulista
Capitão do Mato: reduced armour to 20% from 30%.
Republiqueta
Native Miquelet and Mercenary Native Miquelet:
Reduced hit points to 110 from 200.
Increased damage to 15 from 14.
Adjusted LoS according to the unit’s range.
Exchanged ranged armour for hand armour.
Minerador: reduced build limit to 5 from 10.
Tewahedo
Technologies no longer cost faith.
Timkat now delivers crates of XP instead of faith. Increased cost to 1000 coins from 225.
Tej now costs 200 coins. Moved to the National Age from the Capital Age.
Wharenui:
Kupapa: switched from heavy infantry to skirmisher.
Welsh
Reifflwr: reduced the armour to 20% from 30%.
Mercenaries and Outlaws
Bargi: fixed a bug that caused the portrait to be used in the place of the icon.
Black Brunswicker:
Now uses a big straight sword like most assault cavalry does.
Is now correctly affected by multipliers against assault units.
Bashi Bazouk:
Fixed a bug which prevented its armour from working as intended.
Fixed a bug which caused the unit not to siege buildings.
Now has a voice.
Borinqueneer:
Cost reduced to 250 from 260. Bounties adjusted accordingly.
Increased armour to 20% from 10%.
Reduce population cost to 2 from 3.
Increased siege attack to 42 from 32.
Increased hand attack to 30 from 20.
Increased ranged attack to 46 from 40.
No longer ignores armour.
Added a x2 multiplier against siege units on range.
Added a x1.5 multiplier against artillery units on range.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Bugreiro: fixed visual assets.
Cantonist: removed.
Cacciatore Maltese:
Added to the Saloon pool.
Fixed animations.
Cachureco: fixed visual assets.
Cairo Mamluk: reduced speed to 6.25 from 6.5.
Cuatrero: fixed a bug that caused the unit to start with 1800 hit points instead of 180.
Cuchillero: fixed visual assets.
Fenian:
Increased cost to 360 coins from 200. Bounties adjusted accordingly.
Increased population cost to 4 from 2.
Increased speed to 6.5 from 6.
Increased hitpoints to 320 from 270.
Increased range attack to 48 from 25.
Increased hand attack to 12 from 10.
It is now shock manoeuvre instead of heavy infantry.
Reduced siege damage to 16 from 40.
Added to the saloon pool.
Added a x0.5 multiplier against civilians.
Fenrik:
Reduced armour to 20% from 30%.
Reduced ranged damage to 50 from 85.
Reduced range to 12 from 16. LoS adjusted accordingly.
Reduced hitpoints to 400 from 450.
Increased speed to 6.5 from 6.0.
Increased hand attack to 25 from 22.
Grenzer:
Fixed animations.
Now uses the new Croatian voiceset.
Herfylkingin:
Increased population space to 3 from 2.
Moved to the Capital Age from the National Age.
Horse Jaeger:
Reduced speed to 6 from 8.
Reduced hitpoints to 480 from 525.
Jagunços now become available in the Capital Age instead of the Industrial Age.
Kabardin:
Increased armour to 40% hand from 30% ranged.
Reduced ranged RoF from 2 to 1.
Now has a voice.
Khevsur: now has a voice.
Komitadji:
Reduced armour to 20% from 30%.
Increased speed to 6.5 from 5.25.
Fixed LoS.
Lepero: added to substitute the Tacuacin.
Lleulle: fixed visuals.
Malevo:
Fixed visual assets.
Now counters only scout instead of all shock.
Mañoso:
Reduced speed to 5.5 from 6.
Switched tags to assault from heavy infantry.
Halved all multipliers.
Mutineer:
Fixed a bug which prevented the unit from attacking.
Removed the deprecated Bounty Mutineer and replaced it with the Mutineer where needed.
Reduced speed to 4 from 7.
Patangpuluhan: now deals extra damage against all shock instead of only assault.
Pata Blanca: removed. Assets repurposed as NG for the Argentine Patricio.
Paraguayan Legionnaire
Is now a western grenadier.
Reduced cost to 260 coin from 320. Adjusted bounties.
6 Legiones Paraguayas now deliver 7.
8 Legiones Paraguayas now delivers 9.
Plagiador: fixed visual assets.
Plateado: fixed visual assets.
Redshirt:
5 Redshirts now delivers 6 Redshirts.
Added 6, 12 and 6 (INFINITE) Reshirts cards to the Uruguayan civilisation.
Removed Immigrant tags, added mercenary tags.
Added to the saloon pool.
Suomen Kaarti: fixed animations.
Tacuazin: removed and replaced with Lepero.
Vistula Lancer:
Removed.
All technologies and cards that delivered vistula lancers now deliver uhlans. (Numbers adjusted)
Uhlan cards are now available at the military academies of the respective civilisations.
Naval
Warship random names have been revised and updated. Credits to poltergeist481 (discord).
Fixed a bug which caused certain WoL added heavy and siege ships not to deal x0.5 the damage against artillery.
Other
Missionary: damage aura now applies to all civs that gain access to the unit instead of just Spain.
Removed high poly weapons from units available to multiplayer games in order to reduce lag and improve optimisation.
Improved the classification of cavalry and infantry in the editor under the following structure: AAA-B C-DD UnitName


Fixed a bug which caused civilian chop attack to be prioritised in the UI over the ranged and hand attacks.
Optimised the model of the carbine used by most manoeuvre cavalry units, which should reduce the lag caused by these units.
Frontier Wagon: fixed a bug which caused it not to have textures.
Uhlan:
Now uses the assets of the Vistula Lancer.
Reduced population cost to 1 from 2.
Shipments that used to deliver picadores infernales now deliver upgraded uhlans.
Priest:
Reduced limit to 10 from 20.
Reduced cost to 100 coin from 200.
Removed special abilities.
Reduced siege attack to 5 from 25.
Agricultural Wagon: fixed a bug which caused the unit to look partially black.
Anteater: now has icons and portrait.
Chamois: fixed minimap colours.
Giraffe: now has icons and portrait.
Gorilla:
Increased speed to 5 from 2.
Reduced rate of fire to 1 from 1.5.
Hen:
Reduced food inventory to 60 from 150.
Increased initial food inventory to 10 from 5.
Corrected trainpoints.
Corrected gathering rates.
Hippopotamus:
Fixed description.
Increased speed to 5 from 2.
Increased hitpoints to 300 from 30.
Jesuit Priest:
Is now considered a Hero Unit.
Can no longer train natives.
Increased hitpoints to 300 from 150.
Kangaroo: now has icons and portrait.
Anarchist: fixed a bug which prevented additional area damage from being capped correctly.
Coconut Crab: are now easily selectable.
Temple Wagon: now has voices for all civs that didn’t do previously.
Maori Axe Warrior: now has voices.
Penguin: now has icons and portrait.
Manbat: now has voices.
Seal: now has icons and portrait.
Unicorn: now has voices.
Crocodile: fixed a bug which caused it to be called Cobra.
Africans
Askari: fixed animations.
Escort: reduced armour to 20% from 30%.
Fixed a bug which prevented consulate units from being upgraded to veteran status upon hitting Capital Age.
Fixed a bug which caused WoL added consulate artillery to receive twice the stat increase with each Age-up.
Egyptians (Adapted to religion removal)
Mehariste: reduced armour to 20% from 30%.
Fellah:
Switched tags from heavy infantry to scout infantry.
Switched armour to ranged from hand.
Removed Ulamas.
Improved caravan hotkeys.
Removed Digres.
Ethiopians (Bug fixes and balance)
Halved the hitpoints increase of blue technologies and removed tower build limit increase.
All shipments that delivered faith now retrieve a small amount of XP.
Italian Advisor now delivers crates of Food instead of crates of Faith.
Orthodox Bonds now deliver a small trickle of experience.
Removed Council of Florence.
Removed Tabot.
Oromo Horseman:
No longer has the mercenary tag.
Exchanged ranged armour for hand.
Reduced speed to 6.25 from 6.75.
Exchanged scout tag for assault.
Corrected trainpoints.
Increased hitpoints to 345 from 305.
Reduced attack to 23 from 25.
Increased multipliers to x3 from x1.5.
Reduced siege attack to 20 from 25.
Mehal Sefari:
Now has the skirmisher tag.
Fixed animations.
Zulu
Umpakati: corrected speed to 6 from 6.25
Rhenish Missionary Society now increases the trickle of temples instead of delivering a trickle of experience.
9 Zwarte Hollanders now delivers 6.
16 Zwarte Hollanders now delivers 10.
Anglophones
Shepherd Dog:
Fixed a bug which caused the regeneration icon to be displayed twice.
Increased multipliers against guardians to 4 from 3.
Wool Sheep:
Reduced coin inventory to 150 Coins from 300.
Reduced cost to 50 Coins from 100 Coins.
Barn: fixed a bug that allowed units to move through the Barn.
Paddle Steamer: fixed voices for all anglos.
USAmericans (Bug fixes and balance)
Louisiana Tiger:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Reduced hit points to 175 from 210.
Reduced food cost to 80 from 90. Adjusted bounties and train points accordingly.
Corrected armour to 20% from 30%.
Cavalry Corps: corrected speed to 6.25 from 6.5.
Leatherneck:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Renamed to Leatherneck
Reduced cost to 70 food and 30 gold from 70 food and 40 gold. Adjusted bounties and train time accordingly.
Ranged attack no longer ignores armour.
Added a x3 multiplier against siege units at range.
Added a x2 multiplier against artillery units at range.
Increased hitpoints to 140 from 130.
Reduced ranged damage to 16 from 20.
Updated description.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Reduced hand attack to 6 from 10.
Fixed all sound related bugs.
Mounted Rifleman and Consulate Mounted Rifleman: reduced armour to 20% from 30%.
Free Masonry now increases the Temple build limit by 1. Increased cost to 450 Coin from 150.
Hire Filibusters now delivers 16 filibusters with veteran status, instead of 12. Reduced cost to 500 gold from 1000.
Hire filibuster company now delivers 30 filibusters with guard status, instead of 22. Reduced cost to 1000 gold from 2000.
Covered Wagon: fixed sounds.
Fort Wagon: fixed sounds.
Factory Wagon: fixed sounds.
Redoubt Wagon: fixed sounds.
Australians (Military mini-rework)
Now start with an additional crate of coins and 1 additional convict labourer.
Shepherd dog, reduced hand attack to 3 from 9.
Convict Labourer:
Now arrives with a Wool Sheep instead of a generic one.
Reduced cost to 50 food and 50 gold from 50 food and 60 gold. Bounties and train time adjusted accordingly.
Mary Killop now delivers 2700 Experience instead of Faith.
Kingitanga now grants 1750 Experience.
Josephites now cost 750 Gold.
Fur Trader now has voices.
18 Brummers is now 15 Brummers.
The German mercenary army now delivers 15 brummers instead of 20.
Dreamtime no longer increases priest range. Moved to the Military Academy from the Cathedral. Now improves the combat of Aboriginal units in higher amounts the earlier they are unlocked. Moved to the Capital Age from the Enlightenment Age.
Cleverman now triples the Priest hit points instead of making settlers pray faster and slightly increasing priest hitpoints.
Boomerang:
Increased range to 14 from 12.
Removed negative multipliers against civilians.
Reduced siege to 6 from 10.
Reduced armour to 10% from 20%.
Bushranger:
Is now a skirmisher instead of heavy infantry.
Increased armour to 10% ranged from 20% hand.
Reduced hitpoints to 110 from 230.
Reduced population cost to 1 from 2.
Reduced cost to 35 food and 80 coin from 70 food and 80 coin. Adjusted bounties and train time accordingly.
Increased range to 18 from 12. Adjusted LoS accordingly.
Removed generic heavy infantry multipliers and substituted them with skirmisher ones.
Reduced ranged attack to 18 from 28.
Reduced hand attack to 7 from 18.
Reduced siege attack to 15 from 25.
Rum Corpsman:
Is now a heavy infantry instead of a skirmisher.
Increased hitpoints to 200 from 180.
Reduced armour to 10% hand from 30% ranged.
Reduced range to 16 from 18.
Removed skirmisher multipliers.
Increased ranged attack to 33 from 26.
Increased hand attack to 18 from 10.
Added a x2 multiplier against scout in all actions.
Increased siege damage to 29 from 15.
11 Bushrangers is now 12 Bushrangers.
Rum Rebellion now increases Corpsman multipliers against scout instead of heavy infantry.
Firestick:
Fixed a bug which caused the unit not to be tagged as a siege unit.
Increased hitpoints to 165 from 120.
Increased armour to 40% from 30%.
Increased speed to 5.5 from 4.5.
Corrected trainpoints.
Removed multipliers against infantry.
Removed negative multipliers against villagers.
Removed negative multipliers against shock.
Fixed a bug which prevented additional area damage from being capped correctly.
Updated descriptions.
Canadians (Adapted to the religion removal)
James Wolfe politician now delivers Wool Sheep instead of normal Sheep.
Quebec Act now delivers 1050 XP instead of converting Faith into experience.
Troupe de la Marine:
Reduced hitpoints to 95 from 140.
Reduced cost to 40 food and 60 gold from 75 food and 45 gold. Adjusted bounties and train time accordingly.
Reduced siege attack to 18 from 25.
No longer ignores armour on range.
Increased ranged attack to 30 from 22.
Added a x2 multiplier against siege units at range.
Added a x1.5 multiplier against artillery units at range.
Increased hand attack to 15 from 12.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
5 Troupes de la Marine now delivers 6 Troupes.
8 Troupes de la Marine now delivers 9 Troupes.
Foot Guard:
Fixed a bug which prevented additional area damage from being capped correctly.
4 Foot Guards now delivers 6 Foot Guards.
6 Foot Guards now delivers 9 Foot Guards.
Society of Jesus now increases the Temple trickle rate by 100% instead of researching Belief, Faith, Redemption and Devotion.
18 Brummers is now 15 Brummers.
The German mercenary army now delivers 15 brummers instead of 20.
Asians
All civilian units no longer gather gold 10% slower at rice paddies.
Fishing Boat: fixed a bug which caused fishing boats to cost 100 wood instead of 80.
Consulate
The Intervention card now displays the units sent by each consulate in its description.
Fixed a bug which prevented consulate units from being upgraded to veteran status upon hitting Capital Age.
Fixed a bug which caused WoL added consulate artillery to receive twice the stat increase with each Age-up.
British: updated the armies:
Company now sends 7 Grasshoppers (Green Jackets).
Force now sends 7 Grasshoppers and 7 Aiglers (Redcoats).
Army now sends 14 Aiglers and 8 Albert Lesters (Cherrybums).
Brigade now sends 15 Aiglers, 9 Albert Lesters and 2 Congreves (Rockets).
British Intervention now sends 8 Green Jackets.
Dutch: updated the armies:
Company now sends 9 Licht Bataljon (Flankeurs).
Force now sends 9 Licht Bataljon and 7 West-Indische Jager (Skirmishers).
Army now sends 14 West-Indische Jager and 16 Keurtroepen (Marines).
Brigade now sends 16 West-Indische Jager, 16 Keurtroepen and 3 Coehoorns (Mortars).
Dutch Intervention now sends 8 Skirmishers.
French: updated the armies:
Company now sends 8 Grognards (Grenadiers).
Force now sends 7 Grognards and 5 Chasseurs d’Afrique (Chasseurs à Cheval).
Army now sends: 8 Chasseurs d’Afrique and 17 Tirailleurs Algériens (Zouaves).
Brigade now sends: 8 Chasseurs d’Afrique, 14 Tirailleurs Algériens and 18 Foreign Legionnaires.
French Intervention now sends 5 Chasseurs à Cheval.
German: updated the armies:
Company now sends: 8 Maikäfer (Line Infantry).
Force now sends: 8 Maykäfer and 4 Totenkopf Hussars (Hussars).
Army now sends: 10 Totenkopf Hussars and 4 Gardes du Corps (Cuirassiers).
Brigade now sends: 11 Totenkopf Hussars, 8 Gardes du Corps and 2 Stahl Kanonen (Steel Gun) (We all like how artillery names sound in German, don’t we?).
German Intervention now sends 5 Hussars.
Ottoman:
Humbaraci: fixed a bug which caused the unit to receive artillery upgrades (+85% total additional combat) instead of generic ones (+110%).
Russian: updated the armies:
Company now sends: 13 Opolcheniye (Partisans).
Force now sends: 13 Opolcheniye and 10 Sibiryaki (Plastuny).
Army now sends: 20 Sibiryaki and 10 Ussuriyskiy (Cossacks).
Brigade now sends: 25 Sibiryaki, 12 Ussuriyskiy and 2 Unicornes (Foot Artillery).
Russian Intervention now sends 11 Plastuny.
Chinese (Bug fixes and balance)
Monastery technologies have been moved back to the monastery from the village.
Year of the Ox is now Year of the Rat.
Manchu: reduced armour to 20% from 30%.
Banner Cavalry and Consulate Banner Cavalry: reduced armour to 20% from 30%.
Yung:
Now uses the minuteman musket.
Now de-regenerates like all minutemen do.
Reduced siege damage to 4 from 9.
Keshik: switched ranged armour for hand.
Indians (Adapted to the religion removal)
Moved monastery technologies from the House back to the Monastery.
Zamburak and mansabdar Zamburak: reduced armour to 20% from 30%.
Japanese (Bug fixes and balance)
Kihei:
Fixed animations.
Changed numbers of kiheitai sent through cards to 7, 10, 12 from 9, 14, 16.
Kanouhou: renamed to Kanonhou.
Geisha: moved to the Monastery from the Town Center.
Moved monastery technologies from the Shrine back to the Monastery.
Koreans (Bug fixes and balance)
Fixed the description of Japanese Training.
Dangpa Spearman:
Corrected training time according to its cost.
Reduced siege damage to 28 from 42.
Reduced armour to 10% from 20%.
Myeong Gung:
Reduced hand attack to 10 from 11.
Reduced cost to 60 food and 40 wood from 40 food and 60 wood.
Reduced armour to 30% from 40%.
Reduced hitpoints to 95 from 100.
Corrected training time according to its cost.
Reduced speed to 4 from 4.5.
Reduced siege attack to 10 from 11.
Reduced multipliers against heavy infantry to x1.25 from x2.
Increased ranged attack range to 22 from 18. Los adjusted accordingly.
Reduced ranged attack rate of fire to 1.5 seconds from 3.
Fire Lance:
Increased siege range from 10 to 14.
Reduced population space to 1 from 2.
No longer targets units’ feet.
Now has the Siege Unit tag.
Improved rocket sounds.
Removed Heavenly Way card.
Haeinsa Temple now delivers XP instead of Faith.
Moved monastery technologies from the House back to the Monastery.
Europeans
Explorer Crackshot and Sharpshooter abilities now have a distinct name and icon that fit with the revolver.
Caracole: corrected description.
Disabled Revolutions until further development is done on their rework.
Secondary National Guard upgrades, such as Garde du Corps now increase combat by an additional 5% instead of 10%.
Volunteer:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Fixed a bug that caused Volunteer skins to be assigned to the wrong upgrades.
Optimised hat models.
Fixed reload animations.
The Clergyman now delivers 1 Temple Wagon and crates worth 200 food instead of 1 Temple Wagon and crates worth 300 Food.
Improved Line Infantry and Skirmisher visuals in order to better differentiate them.
Cuirassier: reduced damage area to 1 from 2 except for trample.
Dragoon:
Fixed a bug which caused dragoon skins not to update properly.
Reduced food cost to 75 from 90. Adjusted bounties, training time and number of units set everywhere.
Marine:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Reduced cost to 70 food and 30 gold from 70 food and 40 gold. Adjusted bounties and train time accordingly.
Ranged attack no longer ignores armour.
Added a x3 multiplier against siege units at range.
Added a x2 multiplier against artillery units at range.
Increased hitpoints to 140 from 130.
Reduced ranged damage to 16 from 20.
Updated description.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Reduced hand attack to 6 from 10.
Fixed a bug that caused Russian marines to speak in Turkish and vice versa.
Grenadier:
Fixed a bug which prevented additional area damage from being correctly capped.
Increased grenade recharge time to 60 seconds from 45.
Horse Artillery: removed.
Austro-Hungarians (Bug fixes and balance)
Franz Joseph: updated portrait.
Fixed a bug which prevented the Austro-Hungarian shipments from being more expensive.
Schutzkorps: reworked into being the foot translation of Okhranniki.
Frajkori now delivers 10 Sajkasi instead of 7.
The German mercenary army now delivers 17 brummers instead of 22.
Removed 19 Uhlans as the civilisation can already deliver them through the Royal Decree.
Mexican Adventure, reduced the number of units to 6 Red Devils, 6 Legionnaires and 4 Palatine Guards from 10 of each kind. Delivered units are now also upgraded in the Imperial Age.
Belgians (Bug fixes and balance)
Updated post-game flag.
Organised Secularism now works as intended.
Bicycle Infantry:
Corrected speed to 6.0 from 6.5.
Reduced armour to 20% from 40%.
Increased hitpoints to 270 from 200.
Exchanged the scout tag for skirmisher.
Force Publique:
Fixed a bug which prevented the unit’s aspect from being properly updated upon upgrading the unit.
Reduced siege damage to 12 from 15.
British (New voices)
Explorer: new voices added.
Settler and wagons: new voices added.
Redcoat:
New voices added.
Green Jacket:
Corrected training time according to its cost.
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
New voices added.
Artist’s Rifle:
Fixed a bug that caused the unit not to wear any hat in guard status.
Now has the skirmisher tag.
New voices added.
Marine: new voices added.
Cherrybum:
Fixed a bug that caused the model not to update properly with each upgrade.
New voices added.
Household Blue:
New voices added.
Corrected grammar errors in card names and technologies.
Scots Greys
Exchanged ranged armour for hand.
New voices added.
Fixed a bug which caused the unit to attack with the gun in hand combat.
Reduced hand attack damage area to 1 from 2.
Aviso: new voices added.
Battleship: new voices added.
Floating Battery: new voices added.
Foot Artillery: new voices added.
Mortar: new voices added.
Rocket:
Improved rocket sounds.
New voices added.
Highlander:
Corrected the numbers mentioned in the names of the cards that send the unit.
New voices added.
African Slaves now cost 70 gold instead of 100 food. Adjusted bounties and train time accordingly.
Hindustani Labourers now cost 60 wood instead of 100. Bounties and train time adjusted accordingly.
Prince of Orange now sets a train limit of 33 for each of the available gatherers.
Moved the British Museum to the Enlightenment Age from the National Age. No longer sends an Escort but now increases explorer combat.
Lady Jerome now only enables Advanced Arsenal technologies to be researched. No longer researches instantly all Arsenal and Advanced Arsenal technologies.
Danes (Adapted to religion removal)
The Enlightened existentialist now delivers 500 Experience instead of 300 Experience and 300 Faith.
Removed Siqqitiq.
Fixed a bug which caused the 10 Volunteers card to display the wrong number on its icon.
Team Free Press moved to the Capital Age from the National Age.
Gunboat:
Increased rate of fire to 3 seconds from 2.
Increased damage to 63 from 42.
Dutch (Reworked)
Updated the civ’s flag.
William III of Orange has been replaced with Johannes van den Bosch.
Now starts with 2 Settlers, 2 African Slaves, 2 Javanese Labourers, cords of 100 wood, chests of 100 coins and crates of 200 food.
Settler:
Now gathers 10% faster from mills instead of 15% from mines.
No longer costs coin.
Capped at 33.
Added African Slaves which gather 10% faster from plantations.
Added Javanese Labourers which gather wood 10% faster.
Removed Cuirassiers.
Removed Partisans.
Added Zwarte Hollanders.
Added Wachtmeesters.
Removed Ruyters.
Added Dragoons.
Removed Halberdiers.
Added Marechausee.
Removed banks.
Removed envoy.
Capped Settlers at 33.
Flankeur:
Is no longer an ultimate unit.
Moved to the National Age.
Remade stats to fit its new role: Hybrid Skirmish-Line Infantry. Good against Maneuver units at Range and Shock Units in Melee.
Cash back resources are now delivered over 10 seconds instead of 60.
Avisos, Battleships and Floating Batteries are now affected by the cash back effect.
Skirmishers are no longer available one Age earlier.
Updated civilization description.
Replaced National Guard Nassauer Halberdiers and Marechausee Ruyters with Lijfwacht Grenadiers and Keurtroepen Marines.
The Ashanti Prince now enables Zwarte Hollanders to be trained one Age earlier instead of sending Zwartes.
Equerry now delivers 8 Wachtmesteers instead of 4 Cuirassiers.
The Governor now delivers 1 Agricultural WAgon instead of 2.
Adapted the Home City cards to the aforementioned changes.
French (Bug fixes and graphics)
The Aristocrat now delivers Sans-culottes instead of normal Settlers.
Volunteer: fixed a bug that prevented the Franc-Tireur’s hat from being displayed.
Zouave:
Fixed a bug which prevented the unit from regenerating.
Improved icon and portrait.
Chasseur à Cheval: improved icon and portrait.
Marine: fixed a bug that prevented the Marsouin from being upgraded to Imperial status.
Dragoon: fixed a bug which prevented the Empress’ Dragoon horse visuals from being displayed.
Fixed culverin sounds.
Removed Castrametation.
Algiers Zouaves now enables forts to train Zouaves and enables Heroes to build forts. Moved to the Industrial Age from the Capital Age. No longer increases zouave combat. Added a new icon.
Garde Mobile: added a new icon.
Vauban Fortress renamed to Metz Fortress.
Germans (Nerfs)
Bismarck: updated portrait.
Freischärler:
Increased siege damage to 19 from 13.
Improved icon and portrait.
Landwehrinfanterie:
Now uses the same weapon as other emergency units.
Reduced hitpoints to 130 from 200.
Reduced ranged attack to 18 from 26.
Reduced hand attack to 9 from 13.
Reduced cost escalation to 1.5% from 2.5%.
Fixed bounties.
Line Infantry:
Optimised Maykafer hat.
Fixed a bug which caused the imperial upgrade skin for the Maykafer not to be displayed.
Settler: increased limit by 5 up to 84.
Krupp Factory: reduced build limit by 1.
Additional combat granted by Garde du Corps has been reduced to 5% from 10%.
Barracks and Stables no longer spawn Landwehren upon construction.
Fixed the description and the number of units sent by the Lithuanian Dragoons card.
Spandau Arsenal no longer delivers an Arsenal Wagon.
Berlin Conference no longer delivers a Capitol Wagon.
Essen Stahlwerk no longer delivers a Krupp Factory.
Corrected the description on Long-Range Combat.
Fixed a bug that prevented the number of units sent by Stettin Wool Trade from being displayed over the card’s icon.
The Bismarck Model card has been moved to the Industrial Age from the Capital Age.
Hamburg Stock Exchange no longer delivers a Bank Wagon, instead it delivers a Market Wagon. Moved to the Enlightenment Age from the Capital Age.
Removed Incendiary Grenades from the arsenal.
Removed 1 Covered Wagon card.
Removed Dresden Albertstadt.
Removed Hannover State Stud.
Removed Frankfurt Trade Fair.
Removed Advanced Trading Posts.
Removed Cheap Barracks.
Added Cheap Outposts.
Brought back and renamed Magdeburg GrusonWerk to Grusonwerkes Fahrpanzer. Allows Krupp factories to auto produce Fahrpanzer (Mobile Armours).
Italians (Adapted to religion removal)
Bersagliere:
Corrected description.
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Line Infantry: fixed a bug which caused the 6, 8, 9 Line Infantry cards to appear duplicated in decks.
5 Redshirts now delivers 6 Redshirts.
Carabinieri now delivers upgraded Carabiniers instead of Ruyters.
Romanità now enables Pontifical Guards at Basilicas but disables Volunteers and Partisans.
Basilica
Can no longer trade faith for gold.
Now trickles a bigger amount of experience.
Reduced cost to 250 wood and 250 coins from 500 and 500. Bounties adjusted accordingly.
Removed Filioque.
Opera priest trickle reduced to 0.2 from 1 XP.
Ottomans (Bug fixes)
Humbaraci: fixed a bug which prevented additional area damage from being capped correctly.
Portuguese (Halberdier removal)
Caçador:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Fixed a bug which caused the unit not to change appearance upon being upgraded.
Removed Halberdiers.
Ultramarino:
Increased armour to 40% siege from 20% ranged.
Reduced hitpoints to 130 from 140.
No longer ignores armour.
Removed special multipliers.
Reduced ranged damage to 23 from 24.
Added a x3 multiplier against siege units at range.
Added a x2 multiplier against artillery units at range.
Reduced siege attack to 23 from 40.
Increased hand attack to 9 from 8.
Range increased to 18 from 16. LoS adjusted accordingly.
Updated description.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Russians (Bug fixes and balance)
Okhrana:
Adjusted train time according to the unit's cost.
Fixed a bug which prevented its new assets from showing up.
Cantonist: fixed a bug which caused the unit to moonwalk in stagger mode.
Cossack: fixed a bug which prevented the textures from being updated upon researching the imperial upgrade.
Plastun:
Increased hand attack damage to 20 from 18.
Spanish (Regular removal)
Hand cavalry attack and hit points cards no longer affect the Batidor.
Explorer: no longer takes an additional 1.5 seconds to start regenerating compared to the rest of European explorers.
Regular: replaced with regular Line Infantry.
Removed Spanish Colonial Force.
España-class Battleships now deliver 1 Dreadnought.
Batidor:
Speed aura only affects hand cavalry units now.
Speed aura now increases speed by 1.015^1 per Batidor instead of 1.035^1.
Hit points reduced to 600 from 700 according to the unit's cost.
Pesetero:
Corrected grammatical errors on upgrade names.
Removed native warrior tag.
Infantería de Marina:
Increased hitpoints to 160 from 150.
Ranged attack no longer ignores armour.
Added a x3 multiplier against siege units at range.
Added a x2 multiplier against artillery units at range.
Reduced ranged damage to 17 from 18.
Reduced hand attack to 7 from 9.
Reduced siege damage to 18 from 30.
Updated description.
Now uses adequate animations and ranged weapons.
Exchanged ranged armour for siege.
Swedes (Halberdier removal)
Bevaring:
Fixed a bug which prevented the unit from being able to use the komissvarja attack.
Moved Bevaringar allotment to the National Age from the Fortress Age.
New portrait and icons added.
Husstruppe:
Now uses the same straight sword as the rest of the assault cavalry does.
Moved Husstruppe allotment to the Fortress Age from the Industrial Age.
Fixed a bug which prevented its visuals from updating properly.
Allotment: reduced price increase to 10% from 30%.
Advanced Torp and Rusthåll now make the respective building cheaper and increases the amount of units sent.
Sawmill: Renovations now increase building hit points by 10% and cost 200 Wood and 200 Gold each.
New Riksdag card now works properly.
Moved Heavy Fortifications card to the Industrial Age.
Removed Norway Spruces cards.
Removed Blót and Mjölnir Pendant from the Hof.
Foreign King now makes allotments 10% cheaper instead of 30%.
Removed artillery combat.
Added Bevaringar and Grenadier cards.
Removed Halberdier.
Added Hogvakt NG for the Grenadier.
Hofs now trickle 0.25 experience per second.
Removed 1 Settler from the Start.
Dala Horse now assigns the correct cost to Husstruppen.
Viking revival moved to the Capital Age. Reduced siege increase to 15% from 33%. Reduced wood cost to 200 from 500.
Försvarsrennet now increases skirmisher speed by 15% instead of 5%. Moved to the Capital Age from the Industrial Age. No longer increases range and LoS.
Removed Advanced arsenal.
Moved Lantmanna Party to the Colonial Office from the Manufacturing Plant.
Riksbank now delivers 1 Bank Wagon. Moved to the National Age from the Capital Age.
Fixed a bank which prevented Livregementet Till Hast from working properly.
Latin Americans
Moved Reducciones and Blockade to the Town Hall.
National Guards now make units cost 10% less instead of giving them 10% increased combat.
Infernillos now works as intended on all grenadier units.
Misiones now makes Native Warriors provide twice the train bounty instead of faith.
The Cisplatine Mercenary Army now delivers 5 Maragatos and 6 Paraguayan Legionnaires instead of 6 Pata Blancas, 3 Maragatos and 4 Paraguayan Legionnaires.
Native Militia, reduced discount on natives to 20% from 25%. Moved to the National Age from the Capital Age.
Marianism now delivers 1 Temple Wagon and permits you to have an additional Temple instead of delivering a Faith trickle.
Fixed a bug which caused Steel Spearpoint to affect scout infantry units.
Granaderos a Caballo delivered by the Argentine Brigade now arrive with Inspired status.
Granaderos a Caballo delivered by the Argentine Force now arrive with Heroic status.
Blandengues delivered by the Uruguayan Brigade now arrive with Inspired status.
Blandengues delivered by the Uruguayan Force now arrive with Heroic status.
Caçadores Montados delivered by the Brazilian Brigade now arrive with Inspired status.
Caçadores Montados delivered by the BrazilianForce now arrive with Heroic status.
The Triple Alliance Forces now deliver all units in Heroic status except for those owned by the player.
Fixed a bug which caused the Arsenal Technology local production not to be researchable in the National Age after having sent the Advanced Arsenal card.
Shrapnel and Rifled Carbine technologies now have adequate icons. Corrected description of Rifled Carbine.
Bay Horses now only reduces the food costs of assault cavalry instead of all costs.
Cafetales homecity card now has a distinct icon.
Jinete:
Fixed a bug which caused Jinete skins to be updated one upgrade later.
Reduced gold cost to 60 from 80. Adjusted bounties, train time and numbers sent everywhere.
Increased hitpoints to 250 from 190.
Reduced ranged attack to 17 from 22.
Reduced hand attack to 8.5 from 11.
Caudillo: now displays the passive regeneration icon in the UI.
Artisanal Cannon:
Inspired upgrade now costs 100 food and 100 wood from 200 food and 200 wood.
Inspired upgrade now increases Artisanal Cannon combat by 15% instead of 20%.
Corrected train and kill bounties.
Conscripto:
Fixed a bug which prevented conscriptos from being able to attack in defend mode.
Fixed a bug which caused conscripto upgrade skins to be unlocked one age later.
Escolta:
Fixed a bug which prevented the escolta horse from changing skins with upgrades and national guards.
Fixed a bug which prevented the escolta from changing skins correctly.
Escopetero:
Fixed a bug that caused inspired escopeteros to have their name displayed wrongly.
Fixed a bug that prevented additional area damage from being capped correctly.
Fixed a bug that caused upgrade skins to be displayed one upgrade later.
Improved shotgun assets.
Jinete: reduced armour to 20% from 30%.
Lancero: fixed a bug which prevented its skins from being updated correctly.
Machetero: fixed a bug which caused unit skins not to be upgraded in the correct order.
Pedrero: corrected LoS to 42 from 40.
Pardo: fixed a bug which caused unit upgrade skins not to be displayed with the correct upgrades.
Sailor:
Changed cost to 85 food and 40 gold from 90 food and 30 gold. Adjusted bounties and training time accordingly.
Increased speed to 4.5 from 4.
Reduced hitpoints to 150 from 170.
Increased ranged attack to 20 from 16.
No longer ignores armour on range.
Reduced hand attack to 15 from 20.
Added a x2 multiplier against siege units at range and in melee.
Added a x1.5 multiplier against artillery units at range and in melee.
Reduced siege attack to 18 from 24.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Sereno:
Now has minuteman multipliers.
Increased hand attack to 11 from 7.
Decreased siege damage to 5 from 6.
Increased hitpoints to 225 from 200.
Reduced the cost and the amount of serenos delivered by levy to 200 resources and 4 units from 300 and 6. Advanced Serenos remains unaltered.
Vivandera:
Fixed a bug which caused vivandera upgrade skins to be unlocked one upgrade later.
Fixed a bug which caused the inspired status to be displayed in plural.
FIxed a bug which caused the unit not to be upgraded properly to inspired status.
Immigrants:
Fixed a bug which prevented immigrant workers from actually gathering other resources slower.
Colony:
Can no longer garrison units inside.
Reduced destruction bounty to 120 from 240.
Halved repair cost.
Firefighter:
Now has distinct visual assets.
Halved the amount of firefighters delivered by the levy. Advanced Firemen and German house levies remain unaltered.
Immigrant Legions:
No longer retrieve experience.
Adjusted all training times.
Arabian Immigrants:
Arabian House:
Now supports 15 population instead of trickling XP.
Increased cost to 150 Wood. Bounties adjusted accordingly.
Galego:
Reduced hitpoints to 235 from 250.
Reduced speed to 4 from 5.
Reduced siege damage to 25 from 35.
Reduced hand attack to 15 from 20.
Reduced the amount of units sent per Age to 4, 6, 11 from 5, 8, 12.
Chinese Immigrants:
Chinese house:
Corrected the build limit.
Corrected the gatherer limit.
Coolie:
Increased hand attack to 10 from 5.
Reduced multipliers against buildings to 5 from 10.
Reduced rate of fire to 2 from 3.
Adjusted the amount of units sent per Age to 6, 10, 18 from 8, 12, 20.
Riots now delivers 20 Coolies and transforms all Chinese Workes into Coolies instead of improving villager combat.
Croatian Immigrants:
Franciscan Missions now delivers 1 Temple Wagon and increases the Temple built limit.
Anarchism no longer disables civilians. Civilians are now transformed into Mornari instead of Colonial Militia.
Corrected the description of the second Croatian Wave in the Industrial Age.
Cazador de Indios: changed the amount of units sent to 6, 11 from 7, 8.
Mornar:
Reduced cost to 60 food 40 gold from 70 food 40 gold. Bounties and train time adjusted accordingly.
Hitpoints reduced to 110 from 130.
No longer ignores armour on range.
Increased ranged attack to 25 from 20.
Increased hand attack to 11 from 10.
Added a x2 multiplier against siege units at range.
Added a x1.5 multiplier against artillery units at range.
Updated description.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Confederate Immigrants:
Fixed description of United Fruit.
Filibuster:
Now imitates a consulate hajduk stat-wise.
Is now delivered in the following quantities: 7, 11, 19 from 5, 6, 9.
Capital Age level 2 Age up now delivers 6 Filibusters instead of 4.
Industrial Age level 2 Age up now delivers 9 Filibusters instead of 7.
Imperial Age level 1 Age up now delivers 10 Filibusters and 1 Dynamite Cannon instead of 6 Filibusters and 1 Dynamite Cannon.
French Immigrants:
The First French Wave now delivers the following bonus based on age: Crates of 400/600/900 Food.
Nitroglycerine now increases the Range and LoS of artisanal cannons by 1 and damage by 10% instead of increasing general artillery damage.
Naturalist Expeditions now only sends 10 Bushes of a single type instead of 1 of each type.
Military reforms:
Now only removes the gold cost of military upgrades.
Fixed a bug which prevented the Age-up from affecting Heroic and Distinguished macheteros.
Legionnaire:
Reduced armour to 20% ranged from 30% hand.
Changed cost to 80 food and 120 coin from 90 food and 110 coin.
Updated description.
Reduced the amount of units sent to 4, 7 from 5, 8.
Contra-Guerrilla:
Renamed to Red Devil.
Updated description.
Reduced the amount of units sent in Capital and Industrial Ages to 4, 7 from 5, 8.
Palatine Guard:
Are now consulate doppelsoldner stat-wise.
Updated units sent per age to: 3, 4, 7 from 6, 8, 13.
Adjusted block train time accordingly.
German Immigrants:
German House: reduced cost to 75 wood from 100 wood. Bounties adjusted accordingly.
Inverted the amount of resource crates of each type given by Oktoberfest.
Level 1 German Cultural Group now delivers 15 Brummers instead of 20.
Level 1 German Cultural Group now correctly delivers 7 Brummers and 6 Batalhaos do Diabo.
First German Wave in Capital and Industrial Age no longer instantly research Redoubt upgrades, instead it makes them free.
Brummer:
Improved visual aspect.
Is now a vanator stat-wise.
Blocks are now sent in the following quantities: 6, 10 (Ages III-IV) instead of 6, 9, 14 (Ages II-IV).
Batalhao do Diabo:
Improved visual aspect, icon and portrait.
Fixed animations according to the unit’s class.
Reduced population cost to 1 from 2.
Reduced the amount of units sent in the Capital and Industrial Ages to 5, 9 from 6, 10.
Irish Immigrants:
Irish House:
Now trickles experience.
Increased cost to 100 wood from 75 wood. Bounties adjusted accordingly.
San Patricio:
Now has voices.
Adjusted the amount of units sent per Age to 1, 2 from 2, 3
Zamurito:
Updated stats to match these of consulate Green Jackets.
Is now delivered in the following quantities based on Age: 4/7/12 from 6/9/14.
Erin Go Bragh now makes Zamuritos stronger the more Irish technologies you research instead of making all military stronger the more religious technologies you research.
The First Irish Wave now delivers the following bonus based on Age: Crates of 200/400/700 XP.
Pubs now cost 1 shipment as intended.
Military engineering now makes Artisanal Cannons move 25% faster instead of making all artillery 10% faster.
St Patricks day now makes Zamuritos and San Patricios gain extra range.
Irish Workers can now heal units instead of praying.
Italian Immigrants:
Legione Agricola:
Corrected speed to 6.5 from 6.75.
Fixed LoS.
Reduced the numbers sent in the Capital Age to 4, 7, 12 from 5, 8, 14.
Tatterdemalion:
Fixed animations according to the unit’s class.
Reduced the amount of units sent per Age to 4 and 7 from 5 and 8.
Ragamuffin War renamed to War of Tatters. Now spawns Tatterdemallioni instead of Legioni Agricole.
Volunteer soldiers now makes the italian colony spawn legioni instead of the Italian Houses.
Second Italian Wave now delivers crates of 600 and 1000 food instead of 900 and 1200.
Fixed a bug which caused Bread and Labor not to reduce the costs of the indicated technologies.
Italian House Wagons now have sounds.
Japanese Immigrants:
Shotai: reduced the amount of units sent per Age to 4 from 5.
Cavalry Medic: reduced the amount of units sent in the Capital and Industrial Agees to 4, 7 from 5, 8.
Polish Immigrants:
Removed Picadores Infernales.
Great Emigration now delivers 12 Polish Workers and increases their build limit in the same amount instead of delivering Auxiliaries and Picadores Infernales based on game length.
Roadwork Engineering now ships 3 Nitro Petards insead of 4.
Second tier of the Polish Cultural Group now delivers 10 Imperial Uhlans.
Auxiliar:
Renamed to Danube Legion.
Its stats now reflect those of consulate European Grenadiers.
It is now delivered in the following amounts depending on the Age: 5/8/14 instead of 7/10/16.
Corrected trainpoints of the blocks.
Scandinavian Immigrants:
Fixed a bug that caused certain Age-up bonuses not to be delivered.
Ski Trooper:
Fixed animations.
Adjusted the amount of units sent in the Industrial Age to 12 from 10.
Midsommar now increases the XP trickle rate of Temples instead of increasing praying speed.
Scandinavian wagons now speak Swedish instead of German.
Argentines (Military mini-rework)
Fortinero: it now uses a sword in hand combat.
Removed 1 cord of wood and 2 cows from the start.
Added cords of 700 wood to the Home City.
Removed Choiquero NG.
Added Pata Blanca as NG for the Patricio.
Added Choiquero as a HC unique argentine mounted skirmisher.
San Lorenzo now displays the amount of units sent over the icon.
Removed Fencing School.
Regimiento de Castas moved to the National Age from the Capital Age. Reduced cost to 300 food from 500 and amount of Pardos sent to 8 from 10. No longer sends upgraded pardos.
Removed Cigar Roller and Gran Cacao.
Infernal:
Increased hitpoints to 185 from 160.
Reduced armour to 30% from 40%.
Increased hand attack to 20 from 11.
Reduced multipliers against shock to x2 from x3.5.
Increased cost to 90 food and 40 gold from 90 food and 35 wood.
Now has heroic and distinguished upgrades available by default.
Fixed a bug which caused 5 Infernales to deliver 4.
Its multipliers are now affected by steel spearpoint.
Tácticas de Güemes now enables Infernales at houses and redoubts, and makes them train faster.
Removed Lancero.
Patricio:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Reduced ranged damage to 18 from 20.
Reduced hand attack to 8 from 10.
Reduced siege attack to 8 from 10.
Substituted hand attack multipliers with the ranged ones.
Fixed a bug which caused its upgrade skins to be unlocked one upgrade later.
Granadero a Caballo:
Fixed a bug which prevented additional area damage from being capped correctly.
Increased grenade recharge time to 60 seconds from 45.
Fixed a bug which prevented the unit from being classified as siege trooper.
Corrected description of Docta Latinoamericana.
Hand Cavalry Combat and Attack are now Cavalry Hand Combat and Attack. Which affect the hand attack and hitpoints of the entire Argentine Stable.
Hand Cavalry hit points is now Cavalry Hitpoints, which affects the entire Argentine Stable.
Removed Ranged Cavalry combat cards.
Added Infantry Ranged Combat which affects the ranged attack and hitpoints of the entire Argentine Barracks.
Moved the Triple Alliance to the Capital Age from the Industrial Age.
Removed Aparcería.
Moved Saladeros to the National Age from the Enlightenment Age. It now has the following effect: “Fattens all of your current cows by 200 food and all newly born cows are semi-fattened.” from the previous: “Fattened cows and pigs provide more resources.”
Estancia: now has sounds.
Bolivians (Bug fixes and balance)
No longer start with a create of faith.
Pongo:
Removed un-regeneration.
Reduced hit points to 120 from 150.
Increased armour to 35% ranged from 20% hand.
Daza’s Grenadier:
Fixed a bug which prevented additional area damage from being capped correctly.
Increased grenade recharge time to 60 seconds from 45.
Franco Tirador:
Fixed a bug which prevented the horse from changing skins correctly.
Fixed a bug which prevented the rider from changing skins correctly.
Fixed description.
Sociedad Folklorica:
Can no longer be sent again upon hitting the Imperial Age.
Now it has sounds.
Illimani:
Now has a voice.
Fixed animations.
No longer obtainable.
Carnival de Oruro now ships a Temple Wagon and Crates Worth 100 XP instead of increasing the praying speed.
Researched religion upgrades increasing the training bounties of natives mechanic has been removed.
Researched native technologies now grant a permanent trickle of XP instead of Faith.
Saltpetre Tax now increases coin crate inventory by 25% instead of increasing all crate inventories by 20%. Moved to the enlightenment Age from the National Age.
Tucuyo Industry reduced the effect for normal units to 5% from 10%.
8 Republiqueta Allies now delivers 11 Miquelets. Cost reduced to 300 coins from 500.
22 Republiqueta Allies now delivers 18 Miquelets. Moved to the Capital Age from the Industrial Age. Reduced cost to 500 coins from 1000.
Infinite 25 Republiqueta Allies now delivers 24 Miquelets. Cost reduced to 1000 coins from 2000.
Bolivian Syndicate moved to the National Age from the Industrial Age.
Brazilians (Economy mini-rework)
Sertanista: can now train native units that you are allied with.
Now start with 1 additional chest of gold.
They now have access to Plantations in the National Age.
African Slave:
Build limit set to 90.
Can no longer be trained by default.
Fixed all texture replacement bugs.
Voluntario da Patria: fixed a bug which caused the unit not to update skins properly.
Renamed Encourado Conscript NG to Couraça.
Caçador Montado: fixed a bug which prevented the heroic skin of the horse from being displayed. Added new portrait and icons.
Removed Jesuit.
Removed multiple Sertanista cards. Instead you now have 1 card that sends an ever increasing amount of Sertanistas until you have 10 of them.
Moved Cunhadismo to the National Age from the Industrial Age.
Slave Trade now only delivers 4 Slaves at an increasing cost.
Abolition techs have been moved to the Town Center and now have the following effects:       
Aberdeen Act:
Now: Slave Trade delivers 1 additional Slave however Slave Trade becomes more expensive.
Previously: Expands the build limit for Slaves by 29.
Law of Euzébio de Queiroz:
Now: Slaves gather food and gold 15% faster from Haciendas, Plantations, Engenhos and Italian Houses however Slave Trade becomes more expensive.
Previously: 4 African Slaves. You can no longer use the Slave Trade technology.
Law of the Free Womb:
Now: You get 2 Slaves from each Hacienda and Plantation up to 10; however Slave Trade costs become a burdening expense.
Previously: 2 African Slaves. Your Slaves now cost 10% less Food.
Law of Sexagenaries:
Now: Enables a small trickle of experience from working slaves.
Previously: African Slave hit points and attack increased. You can no longer Whip the slaves.
The Golden Law:
Now: Slave Trade is effectively abolished! Freed Slaves are trained faster and cheaply.
Previously: Slaves are free! You can now train up to 99 Slaves and their cost is reduced by 10% less Food.
Moved the Triple Alliance to the Capital Age from the Industrial Age.
Engenho: now has sounds.
Central Americans (Bug fixes and balance)
Alguacil: no longer regenerates twice as fast as other hero units.
Catracho: corrected LoS.
Dragon Rojo:
Renamed Guatemalan Jalapas National Guard to Jalapenecos.
Reduced food cost to 125 from 130.
Livingstone code:
Now reduces outlaw population cost by -1 instead of -2.
Moved to the Capital Age from the National Age.
Removed Pavon Law.
Conjuracion de Belen now delivers a Warrior Priest (Jesuit). Moved to the Enlightenment Age from the National Age.
Corrected grammar errors on Moonchildren card names.
Fixed a bug which prevented Cochineal Farming from working on Central American bana bushes.
Chileans (Bug fixes and balance)
Roto: increased the negative effects of economic technologies.
Batallón Cívico:
Increased range to 12 from 10. LoS adjusted accordingly.
Fixed a bug which prevented the Distinguished skin from being displayed.
Patria Vieja now decreases Age-up cost by 25% from 50% and increases Age-up time by 50% from 25%.
Zuavo de Chañarcillo:
Fixed a bug which prevented the unit from regenerating.
Misiones now delivers a Crate of XP instead of Coin.
Cuasimodo now delivers a Temple Wagon and two Priests instead of a Temple Wagon and a Faith trickle.
Sociedad de la Igualdad now reduces villager train time by 30% instead of 20%. Removed additional effects.
Husar de la Muerte:
No longer regenerates twice as fast as other hero units.
No longer takes 1 second less to start regenerating compared to other hero units.
Volatin now increases speed by 25% instead of 15%.
Frontier Cavalry: fixed a bug which prevented the upgrade skins from being displayed correctly.
Salitrera: now has sounds.
Firefighter: no longer speaks with Colombian accent.
Removed Animita.
Colombians (Voltigero rework and balance)
Improved the display of Politician Bonuses.
Llanero:
Fixed a bug which prevented the horse skin from changing with upgrades.
Fixed a bug which caused the unit skins not to be updated properly.
Rompelíneas:
Reduced cost to 125 food and 100 gold from 150 food and 140 gold. (Adjusted bounties, pop space and train points accordingly).
Reduced armour to 30% from 40%.
Updated short rollover.
Tarqui Grenadier:
Fixed a bug which prevented additional area damage from being capped correctly.
Increased grenade recharge time to 60 seconds from 45.
Fixed a bug which prevented the unit from being classified as siege trooper.
Fixed a bug which prevented the unit from being able to attack in trample mode.
Now attacks with a lance instead of a sword.
Officer: fixed a bug that prevented the Camapaña Admirable extra bounty effect from working as intended.
Canal Police:
Corrected speed to 6.5 from 6.75.
Fixed LoS.
Voltigero:
Increased speed to 5 from 4.
Increased hand armour to 20% from 15%.
Reduced ranged armour to 10% from 15%.
Now discharges the rifle before entering in machete combat in the same way as British Highlanders.
Fixed a bug which caused the unit upgrade skins to be displayed in the incorrect order.
The Venezuelan Hegemon now correctly delivers 6 Rompelíneas instead of 12.
Venezuelan Support card now delivers 8 Rompelíneas instead of 10.
Removed the time marks from Colombian unique politicians.
Moved Campaña Admirable to the National Age from the Capital Age.
Moved Panama Channel to the Enlightenment Age from the Capital Age.
Renamed Nueva Granadian Support to Neogranadino Support.
Tent Stables now have build and find hotkeys.
Canonigos no longer adds a faith cost to Tauras. Moved to the Capital Age. Now adds a small discount on taurus.
Added Colonia Tovar card which delivers 1 level 1 German Colony and 3 German Masons.
Guerrilla de Coromoro now increases Voltigero multipliers against heavy infantry by 1 instead of increasing Machetero’s by 0.5. Moved to the Capital Age from the National Age.
Pisatarios now has an icon.
The Emperor of Galapagos has been moved to the National Age from the Capital Age.
Haitians (Adaptedto religion removal)
Unconscious Sevite: increased lifespan to 30 seconds from 20.
Picket:
Fixed a bug which caused the unit skins not to be unlocked in the proper order.
Increased wood cost to 55 from 45. Bounties adjusted accordingly.
Adjusted the amount of pickets delivered by cards.
Fixed a bug which prevented the Mother of Revolutions from working on Balkanic politicians.
Zombie:
Now costs Food instead of Faith.
Corrected build limit to 90 from 99.
Zinglin:
Changed cost to 80 food and 35 gold from 60 food and 50 wood. Bounties and train time adjusted accordingly.
Speed reduced to 6.0 from 6.25.
Fixed a bug which caused unit upgrades not to change the skins properly.
Removed Papal Concordat card.
Lakou: now has sounds.
Fixed a bug which prevented the Royal Dahomet from spawning sevites.
Removed Sorcerer’s Passport.
Cockfighting now delivers a Coop that autoproduces Hens instead of enabling Livestock Pens to autoproduce.
Mexicans (Tlaquehual micro-rework and bug fixes)
Now starts with 1 extra crate of food but one less Tlaquehual.
Presidial:
No longer regenerates twice as fast as other hero units.
No longer takes 1 second less to start regenerating compared to other hero units.
Tlaquehual:
Increased hitpoints to 150 from 140.
Increased food cost to 130 from 100. Bounties and dia de los muertos offerings adjusted accordingly.
Reduced training time to 29 from 43.
Is no longer deletable.
Panteón:
No longer reduces gathering rates of nearby enemy villagers.
Now doubles the Dia de los Muertos offerings globally.
Globally reduce speed aura now works as intended.
Updated description.
Wagon and building now have sounds.
Soldaderas:
Now use the shared infantry skirmisher animations instead of those of ranged shock infantry.
Fixed a bug which prevented the upgrade skins from being updated properly.
Cuetero:
Increased siege range to 14 from 12.
Improved siege and reload animations.
New icon and portrait.
Improved rocket sounds.
Fixed a bug which caused siesta Dolientes to have Pistolero assets.
Fixed a bug that caused the Extractivism, Marianism, Dia de los Muertos, Leyes de Reforma, Danza de los Voladores, Defensa de Chapultepec, Batalla de Puebla, Support Cards, Charreria, St Chamond Mondragon, Centauro del Norte, Unit Cards, Combat Cards, Mercado de Abastos and Caudillismo cards to deliver an awake Doliente in the Enlightenment Age or to straight up not deliver a Doliente.
Guadalupana now delivers 1 Temple Wagon and permits the player to have 2 additional temples.
Leyes de Reforma moved to the National Age from the Enlightenment Age. Now all temples spawn chests of 300 gold.
They now have access to Infernillos.
Danza de los voladores no longer increases villager pray rate. Moved to the National Age from the Capital Age.
Removed Doliente shipments.
Added Grito de Dolores card. Which delivers a Jesuit that can train Dolientes.
Rancho Nacional moved to the Enlightenment Age from the National Age.
Resource crate shipments now deliver dolientes.
Paraguayans (Economy micro-rework)
Fixed a bug that caused the Engineer’s building ui to glitch after sending the Castrametation card.
Removed 1 Koygua, 2 chests of coin and 1 cord of wood from the start but added 1 extra food crate.
Reduced Town Center range and LoS increase by Defensa de Curupayty to 5 from 10.
Rebirth now delivers 6 Koyguas instead of 8.
Removed Distributivism.
Updated icon of Defensa de Paysandú.
Pyrague has been renamed to Gondrism. Updated icon.
Club Nacional now has a proper icon.
Removed Guaraná Battalion.
Updated icon of Estancias de la Patria. Moved to the Enlightenment Age from the national Age.
Hemeroteca updated icon.
Renamed Ebanista to Carpintero.
Reduced Isolation Works trickle effect.
Lopez Protocol. Renamed to Protocolo López. Now it also allows the player to train and upgrade Sailors at Barracks.
Fixed description of red brick wall.
Added infinite 7 Legiones Paraguayas to the Home City.
Iron Forge reduced artillery hitpoints effect to 20% from 25%.
Analytical Engine reduced effect to 15% from 20%.
Turn Shift reduced cost to 500 of each resource from 1000.
Industria Nacional: reduced effect to 15% from 25%.
Build limit of Barracks and Stables now increases by 1 in the Capital Age and 1 in the Industrial Age instead of 2 in the Industrial Age.
Surveyor:
Reduced ranged and melee attacks to 6.
Now has an icon in the UI to display the economic aura.
Primero de línea:
Fixed a bug which caused unit upgrade skins not to be displayed in the proper order.
Free Primeros de Línea are now produced half as fast.
Aca Yboty:
Fixed a bug which prevented the horse visual assets from being properly updated.
Fixed a bug which prevented the rider skins from being properly updated with upgrades.
Free Aca Ybotis are now produced half as fast.
Cohete:
Fixed a bug which prevented additional area damage from being capped correctly.
Improved rocket sounds.
4 Cohetes now delivers 3. Moved to the Capital Age from the National Age.
Criollo Cannon:
Renamed to Cañón Cristiano.
Now has the same stats as the deprecated Li’l Bombard.
Koygua:
Now gathers resources at a normal pace.
Increased food cost to 115 from 85. Bounties and train time adjusted accordingly.
Increased hitpoints to 145 from 125.
Reduced armour to 30% ranged from 40% hand.
Removed Koygua shipments from the homecity.
Upgrades are now affected by the French Military Reforms.
Upgrades now ignore the training queue.
Reduced limit to 40 from 50.
Now uses the same shotgun animations as the escopeteros.
Master Engineer:
Reduced gathering rate to 1 from 1.25.
Heavy Works:
Fixed obstruction.
Can no longer manually train Cohetes.
Gold Works:
Reduced trickle to 1.2 from 1.35.
Reduced cost to 150 wood and 150 food from 175 of each. Bounties and train time adjusted accordingly.
Reduced hitpoints to 1750 from 2000.
Food Works:
Reduced trickle to 1.68 from 1.8.
Reduced cost to 150 wood and 150 goldfrom 175 of each. Bounties and train time adjusted accordingly.
Reduced hitpoints to 1750 from 2000.
Wood Works:
Reduced trickle to 1.0 from 1.125.
Reduced cost to 150 food and 150 gold from 175 of each. Bounties and train time adjusted accordingly.
Reduced hitpoints to 1750 from 2000.
Peruvians (Bug fixes and QoL)
Prócer:
No longer regenerates twice as fast as other hero units.
No longer takes 1 second less to start regenerating compared to other hero units.
Guardamarina:
Increased hitpoints to 160 from 150.
Reduced siege damage to 21 from 30.
Reduced ranged rate of fire to 1.5 from 3.
No longer ignores armour.
Reduced ranged damage to 23 from 28.
Reduced hand damage to 9 from 14.
Added a x2 multiplier against siege units at range.
Added a x1.5 multiplier against artillery units at range.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Legion:
Fixed a bug which prevented the additional area damage from being capped correctly,
Increased grenade recharge time to 60 seconds from 45.
Lancer: Junin Hussars now use sabres upon being upgraded.
Fixed a bug that caused the decal attachment of the huaripampeada aura to be stretched on non-cavalry units such as the machetero.
Removed Native Militia.
Señor de los Milagros now makes priests stronger and heal faster instead of making priests stronger and villages gather faster. Moved to the Enlightenment Age.
Uruguayans (Immigrant balance)
Immigrants:
Moved Polish immigrants to Age 2 in exchange for the Scandinavians.
Moved Arab immigrants to Age 2 in exchange for the Croatians.
Exchanged 1 cord of wood for 1 chest of coin at the start.
Companion:
Increased grenade recharge time to 60 seconds from 45.
Now displays the charged attack passive icon.
Reduced hand attack to 6 from 8.
Pardo: fixed a bug that prevented the unit from being upgraded to Liberto and Imperial Liberto.
Blandengue:
Reduced armour to 20% from 30%.
Reduced food cost to 70 from 85. Adjusted bounties, traintime and numbers sent everywhere.
Fixed a bug which caused the unit not to properly change skins when upgraded.
Legion Libertadora:
Immigrant combat aura only affects non-artillery immigrant units now.
Immigrant combat aura now increases combat by 1.05 instead of 1.15.
Can no longer train immigrant artillery.
Updated short rollover.
Foreign Attack, Hitpoints and Combat no longer affect immigrant artillery.
All foreign combat cards have been moved one Age up.
Fixed a bug that caused the 1 Legion Libertadora card not to have the adequate description.
Removed Fencing and Riding Schools.
Legion de Extranjeros now reduces training time for non-artillery immigrant military by 35% and by 10% for immigrant artillery from 40% for non-artillery immigrant military.
Added 6, 12 and 6 (INFINITE) Reshirts cards.
Moved the Triple Alliance to the Capital Age from the Industrial Age.
Apostadero:
Now it has sounds.
Reduced trickle rate to 1 from 1.5 XP.
Nation States
They now upgrade units like generic civilisations do.
Fixed a bug which prevented advanced Tower House from enabling arsenal upgrades in the National Age.
Replaced the Schwarlose with the Mobile Armour at Artillery Foundries, Home Cities and other sources.
Landowner’s Investment now has negative regeneration.
Fixed the ground decal of the Age 2 Balkanic church.
Halved the negative regeneration of Landowners.
Recruit:
Moved to the National Age from the Capital Age.
Increased cost to 65 food and 30 coins from 80 food and 20 coins. Bounties and train time adjusted accordingly.
No longer trains faster.
Reduced hitpoints to 130 from 135.
Reduced armour to 20% from 30%.
Increased ranged attack to 27 from 18.
Increased hand attack to 13 from 10.
New icon and portrait.
Border Guard: now has new icons and portraits that better depict the unit.
Hajduk:
Increased hitpoints to 85 from 75.
Reduced armour to 10% from 20%.
Reduced wood cost to 45 from 50.
Fixed reload animations.
Carabinier:
Now shoots twice as fast instead of twice in a row.
Increased attack to 12 from 11.
Adjusted cost to 60 food and 90 coin from 70 food and 80 coin.
Marauder: reduced population cost to 1 from 2.
Peasant:
Male Peasants now wear more accurate hats from the region, which are also better optimised and lag less.
Fixed texture replacement bugs and optimised the model.
7 Geese is now 10 Geese.
Sailor:
Changed cost to 85 food and 40 gold from 90 food and 30 gold. Adjusted bounties and training time accordingly.
Increased speed to 4.5 from 4.
Reduced hitpoints to 150 from 170.
Increased ranged attack to 20 from 16.
Reduced hand attack to 15 from 20.
Added a x2 multiplier against siege units at range and in melee.
Added a x1.5 multiplier against artillery units at range and in melee.
Reduced siege attack to 18 from 24.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Hunting Lodge: now has sounds.
Fortified Borders now has a distinct icon.
Bulgarians (Bug fixes and balance)
Fixed civilization description.
Zahari Stoyanov now grants 10 Geese instead of crates of Faith.
Gare Miltaire now displays the amount of wagons sent on the card icon.
Military upgrades and shadow upgrades are now affected by the one age later effect as well.
Mule Artillery: no longer have access to.
Cherry Gun: fixed a bug which caused Cherry Guns to be trainable in the National Age instead of the Capital Age.
Pobornik Infantry:
Increased cost to 65 food and 25 gold from 60 food and 20 gold. Adjusted bounties and train time accordingly.
Removed musket with bayonet. Added rifle.
Now uses adequate animations.
Reduced ranged damage to 17 from 20.
Reduced hand attack to 13 from 15.
Reduced siege attack to 8 from 12.
Reduced hitpoints to 125 from 135.
Increased armour to 20% from 10%.
Increased range to 14 from 12. Adjusted LoS accordingly.
Now has both heavy and skirmish tags.
Fixed a bug which caused Sailors to be available in the National Age instead of Capital Age.
Removed Rafails’ Cross card.
Zahari Stoyanov now delivers 5 Volunteer Cavalry instead of crates of faith.
Chasoslov moved to the National Age from the Enlightenment Age. Now removes the coin cost of priests instead of halving it.
TEAM Flowers Day moved to the Enlightenment Age from the Capital Age.
Added 10 Panduri shipment to the Home City.
Carabinier: now has voices.
Greeks (Bug fixes and QoL)
Klepht:
Evzones and Vasilia Evzones now wear pompoms.
Improved animations and role distinction between Klephts and Evzonoi.
Corrected trainpoints.
Moved Philhellenism to the Enlightenment Age from the National Age.
Fixed a bug which prevented Greek barracks from being affected by TEAM Cheap Barracks.
Order of the Saviour now exchanges Klepht’s wood cost for the correct amount of coin.
King Otto’s card boost now transforms all wood into a bigger amount of gold instead of faith into gold.
Nikolaos Zorbas now increases the effect by 50% instead of 100%.
Romanians (Adapted to the standard upgrade system and religion removal)
Updated post-game flag.
Fixed an Artillery Foundry UI bug caused by the Reșița Works card.
Military upgrades no longer decrease military unit training time, instead, they now reduce the Age-up cost by 8%.
Added Fencing, Riding and Engineering School cards.
Economic upgrades no longer bring pigs/peasants, instead, they now reduce the Age-up cost by 3%.
Researching all technology levels of one age no longer Ages you up to the next Age.
Fixed a bug which allowed the player to use the Foundry Age 5 upgrade after Age-ing-up to Imperial age with the Market.
Technologies now get their cost partially decreased with each Age-up instead of in the Age they are normally unlocked. Technologies are cheaper to research in ages posterior to the Age they are unlocked in.
Secularisation of Monastic Fortunes moved to the Enlightenment Age from the Industrial Age. Now enables a coin trickle at Temples instead of removing the Coin cost of religious improvements.
Junii Brașoveni now enables Călărași to raise other Călărași from defeated enemies instead of adding a faith cost to Călărași and Dorobanți. Moved to the Capital Age from the National Age.
Cruci la Rascruci now makes all houses spawn a crate of experience. Moved to the Industrial Age from the Enlightenment Age.
Removed crates of 1000 Wood.
Călăraș: fixed a bug which prevented the Roșior charge attack from being used in trample mode.
Added 3 Mobile Armours shipment.
Ion Heliade Rădulescu now delivers crates worth 800 food instead of 900.
Dorobanț:
Fixed a bug which caused the unit to moonwalk while idling in stagger mode.
Fixed training time.
Reduced cost to 70 food and 20 coins from 65 food and 35 coins.
Increased armour to 40% from 30%.
Reduced ranged attack to 20 from 30.
Adjusted number of units delivered from cards and politicians.
Improved and optimised Patriotic and Domnitor’s visuals.
Vânător:
Increased cost to 80 food and 60 gold from 70 food and 65 gold.
Reduced range to 18 from 20.
Reduced armour to 20% from 30%.
Increased hitpoints to 195 from 145.
Serbians (Bug fixes and balance)
Updated post-game flag.
Recruit: now uses the new Serbian voiceset.
Carabinier: now uses the new Serbian voiceset.
Sajkas:
Fixed a bug that prevented the unit from displaying its new assets.
Fixed a bug that prevented the unit from generating the Serbia Stronk aura when it fell in combat.
Reduced cost to 50 food 50 gold from 85 food 30 gold. Bounties and train time adjusted accordingly.
Hitpoints reduced to 110 from 160.
Reduced siege to 18 from 30.
No longer ignores armour on range.
Increased ranged attack to 25 from 16.
Increased hand attack to 11 from 9.
Added a x20 multiplier against siege units at range.
Added a x1.5 multiplier against artillery units at range.
Updated description.
7 Sajkasi now delivers 8 Sajkasi.
8 Sajkasi now delivers 9 Sajkasi.
12 Sajkasi now delivers 14 Sajkasi.
Now uses adequate animations, ranged weapon and gunshot sounds.
Exchanged ranged armour for siege.
Removed Uskok cards.
Native Americans
God Powers now cost gold instead of faith.
SAN can now ransom their explorers.
Haudenosaunee (Bug fixes and balance)
Musket Rider: reduced armour to 20% from 30%.
Fixed a bug which caused TEAM Cheap Outposts not to work with Iroquoi War Huts.
Lakota (Balance)
Rifle Rider:
Reduced armour to 20% from 30%.
Exchanged the scout tag for skirmish.
Mapuche (Balance)
Winitufe: exchanged ranged armour for hand.
Kaweltulinko:
Reduced hitpoints to 360 from 450.
Corrected speed to 6.25 from 6.75.
Reduced siege attack to 20 from 25.
Machitun now enables a small experience trickle instead of faith.
Trangolaf:
Increased hitpoints to 180 from 120.
Increased armour to 30% from 10%.
Reduced multipliers against infantry to 2 from 2.5.
Inca (Balance)
Auca Runa: corrected speed to 6 from 6.25.
Removed Sun’s Chosen home city card.
Sapa Inca: reduced Divine Right duration to 5 from 15 seconds, increased cooldown to 65 from 45 seconds.
Fixed a bug which caused 15 Renegade Colombians from not delivering the units.
Tupi (Balance)
Basket Economy now exchanges wood for gold instead of wood for faith.
Uybassi Archer: increased ranged attack to 8 from 6.
Blowgunner:
Corrected speed to 6.5 from 6.
Removed ranged multiplier against scout units.
Corrected description.
Polynesians
Maori (Bug fixes and adapted to religion removal)
Fixed multiple possible causes of OOS and game crash.
Te Rauparaha will no longer annoy the player with his bug messages. Credits to alistairjah.
Ballista: fixed a bug that prevented the unit from costing 150 coins.
Fixed a bug which prevented Old Ways from working.
Missionary Society now ships a Church Wagon and 3 Priests instead of a Church Wagon and Anglicanism. Moved to the National Age.
Removed Native Schools.
Removed Blót and Mjölnir Pendant from the Hof.
Removed Karakia.
Removed Pai Marire.
Removed Sennit Figures.
8 Kolos is now 5 Kolos.
Kupapa cards now deliver Kupapas.
Moved 4 Fita Fitas to the Capital Age from the National Age.
Moved 7 Fita Fitas to the Industrial Age from the Capital Age.
1.0.15f


柳赖源 发表于 2024-3-2 12:37:26

一般的
•        这 大战_ 在这儿:
o        新的游戏机制:
        为了参加大战,玩家必须在帝国时代的市中心宣战。
        GW 时代到来后,GW 建筑由镇中心/宾夕法尼亚州/大篷车可用的卡车建造。
        GW 单位在各自的大楼内接受培训。
o        新单位、建筑物和道具:
        火焰喷射器(欧洲独有) 又称汉斯。
        骑兵(民族国家独有)。
        战地医疗兵(共享)治疗受伤的单位。携带半自动步枪。
        机械师(共享)治疗受伤的车辆。带着扳手。
        军事先锋(波利尼西亚独有)远程步兵。擅长对抗装甲部队。
        信鸽(共用) 飞行侦察单位。
        步枪掷弹兵(拉丁美洲独有)发射手榴弹。
        机枪(共用) 喷射子弹。
        本土狙击手(本土独有) 体弱的神枪手,射程远大。
        劳工队(亚洲独有) 可以建造铁丝网的突击步兵。
        战壕袭击者(盎格鲁独有) 配备猎枪的马德莱德。
        Machinephant(印度斯坦独有)从大象顶部喷射子弹。
        士兵(共享)炮灰。
        潜艇(共享) 隐形战舰。
        无畏舰(共享)超重型战舰。
        布雷舰(共享) 可以埋设水雷的攻城舰。
        拖网渔船(共享) 现代渔船。
        齐柏林飞艇(共享)轰炸飞机。可以投掷毒气弹。
        轰炸机(共用) 轰炸飞机。
        战斗机(共享) 可以杀死其他飞机的飞机。
        卡车(共享)可变形为任何 GW 建筑。
        民用汽车/出租车(仅限编辑)可以运载部队。
        坦克(共享)移动堡垒。装备有大炮和机枪。
        装甲车(共享) 快速移动的装甲部队。手持机枪。
        野战炮(共用) 超重型火炮。
        派遣骑手(非洲独有) 快速机动的骑兵。对抗火炮效果极佳。
        海军地雷(共用)一碰就会爆炸。
        高射炮(共用) 用于击落飞机。
        造船厂(共享)建造现代船舶。
        装配线(共享)建造现代机械。
        野战兵营(共用) 训练现代部队。
        补给站(共享) 允许在附近建造现代建筑。
        机场(共享)建造和修复飞机。
        指挥所(仅限编辑)
        碉堡(共用)现代堡垒。
        铁丝网(共用) 不可侵入的墙壁。伤害敌方单位。
        石油钻机(共享) 生产用于车辆和飞机燃料的石油。
        庇护所(仅限编辑器)
        爆炸桶(仅限编辑器)
        推土机(仅限编辑器)
•        添加了代表每个欧洲文明的 13 个新加载屏幕。
•        添加了新的塞尔维亚-克罗地亚语语音集!归功于 sainttusnuntius (discord)。
•        添加了新的英国语音集!感谢 rainingflamingos (discord )、 Jade Vaughan 、 Phil Rowe 、 sirnori (discord ) 、 Scott Tunnix和Rob Sharp 。
游戏玩法
•        许多性能改进。谢谢曼多斯。
•        硬币牧群现在可以在牲畜圈、谷仓和类似场所(本土农场除外)进行育肥。这些建筑物现在需要像稻田或庄园一样设置食物或黄金。不同资源类型的牛不能在同一建筑物内同时育肥。
•        宗教和所有附属的游戏元素已被删除。
o        现在只有格里戈里可以谴责。
o        信仰现在就是石油。
•        寺庙
o        现在每秒滴流 0.3 XP 并训练治疗者。
o        成本从 150 木材增加到 200 木材。
o        构建时间从 20 增加到 30。
人工智能
•        亚洲和非洲的人工智能现在将培训领事馆单位。
地图
•        10 张新地图:
o        查科东方酒店:
        这个湿润地区资源丰富;球员之间的距离很近;当地人和池塘分布在地图的边界上。
        折木萤太郎着。
o        第纳尔:
        巴尔干半岛的山区。这张小地图被认为适合早期进攻。
o        瓜希拉:
        沙漠半岛,海岸悬崖峭壁。虽然地图很大,但玩家们却显得很靠近。
o        马格达莱纳河:
        玩家们从被一条弯曲的河流隔开的山区开始。
        作者:Vividlyplain
o        帕拉莫:
        这片高山苔原长满了灌木丛,但树木不多。中心的湖泊将两支队伍分开,而边界的悬崖则将他们拉近。
o        马尔塞拉:
        海岸和中部土地被林业山地区分开。
o        马德雷山脉:
        展示西马德雷山脉的多种气候:玩家必须翻越山丘才能找到彼此。
o        天空岛:
        沙漠中央的一座绿色温带山脉。
o        火地岛:
        玩家从峡湾海岸开始,周围的区域有大量资源可供开发。
o        的喀喀湖:
        一个巨大的中央湖泊,玩家在这张超大地图的高地区域开始。
•        1张更新地图:
o        巴伊亚:清除虫子。
•        以下地图的装饰得到了改进:
o        阿拉伯
o        亚松森
o        阿塔卡马
o        中央高原
o        塞拉多
o        刚果
o        湿地
•        以下地图已被重新设计:
o        索科特拉岛
o        湿地
•        以下地图已从普通地图池移至大地图池:
o        刚果河。
o        卡沃斯。
o        瑞特巴湖。
o        达洛尔。
o        德尔塔(甘道夫的)。
o        韩国
o        巴拿马。
o        古吉拉特邦。
o        萨凡纳。
o        阿特拉斯山脉。
o        范迪门的土地
o        特泰普蒂尼
•        用乔纳勒罗斯替换了可救的特拉克瓦莱斯。
•        修复了导致帝王谷和水坑地图不在游戏大厅中显示小地图图标的错误。
战斗
•        在交错模式下,单位数量不再紧密地结合在一起。
•        守护者攻击已被移除。所有单位现在都会对守护者使用普通攻击。所有与不对监护人造成伤害的单位相关的错误均已修复。
•        诸如胸甲骑兵、黑不伦瑞克骑兵、志愿宪兵、仪仗队、胡斯图彭、家庭蓝军、皇家达霍梅特骑兵和隆佩利纳斯等剑突击骑兵部队的无聊、小跑和疾驰的武器慢跑动画已得到修复和标准化。
•        标准化了普通远程散兵使用的步枪。
•        标准化了普通短程散兵使用的武器和动画。
•        标准化了普通突击散兵使用的步枪和动画。
•        所有远程冲击步兵,如芬尼安、Zouave、Zuavo Baiano、路易斯安那猛虎、Bersagliere、军团阿格里科拉、红衫军、科米蒂斯、运河警察和芬里克现在使用相同的动画和远程武器,以便更容易区分。
•        标准化了普通重型远程步兵的远程武器。
小盟友
•        阿帕奇
o        骑士:远程护甲从 30% 减少到 20%。
o        将成本从 90 食物和 90 硬币减少到 75 食物和 75。调整了训练时间、赏金以及派往各处的单位数量。
•        艾马拉
o        波拉斯骑士:将远程装甲改为手部装甲。
•        巴克提:
o        本土雇佣兵虎爪:固定倍数。
•        波尔
o        Kommando:护甲值从 30% 减少到 20%。
•        切诺基:
o        篮子编织现在可以与民族国家技术正常配合。
•        奇洛埃
o        瓜伊特克罗:
        成本从 75 食物和 35 木材增加到 85 食物和 35 木材。赏金和训练时间也相应调整。
        速度从 4 增加到 5。
        赏金也相应调整。
        攻城攻击从 22 次减少到 18 次。
        不再忽视护甲。
        远程攻击从 20 增加到 23。
        手部攻击力从 12 点增加到 15 点。
        添加了针对手头攻城单位攻击的 x2 乘数。
        增加了针对手头炮兵攻击的 x1.5 乘数。
        更新了描述。
        现在使用足够的动画和枪声。
        将远程装甲换成攻城。
•        法莱
o        Kava 不再消耗 XP。交易站现在会提供食物而不是经验。
o        传教士不再需要信仰。交易站现在提供的是经验而不是信仰。
o        Kahuna Shipwright:建造限制从 80 减少至 2。
•        因纽特人
o        卡穆提克:
        将盔甲从远程切换到手部。
        将射程 RoF 从 2 降低至 1.5。
•        米斯基托:
o        拜曼:
        成本降低至 60 食物和 35 木材。赏金和训练时间也相应调整。
        生命值从 155 减少至 120。
        修正了从重步兵到散兵的标签。
        不再忽略远程护甲。
        攻城攻击从 24 增加到 30。
        手部攻击从 10 点减少至 6 点。
        范围伤害从 18 减少到 15。
        针对范围内的攻城单位添加了 x3 倍增器。
        添加了针对远程炮兵单位的 x2 倍增器。
        更新了描述。
        现在使用足够的动画、远程武器和枪声。
        将远程装甲换成攻城。
•        保利斯塔
o        Capitão do Mato:护甲值从 30% 降低至 20%。
•        共和国
o        本地 Miquelet 和雇佣本地 Miquelet:
        生命值从 200 减少至 110。
        伤害从 14 增加到 15。
        根据设备的范围调整了视距。
        远程装甲更换为手部装甲。
o        Minerador:构建限制从 10 个减少到 5 个。
•        特瓦赫多
o        技术不再需要信仰。
o        Timkat 现在提供的是经验值而不是信仰。成本从 225 个金币增加到 1000 个金币。
o        Tej 现在需要 200 个硬币。从首都时代进入国家时代。
•        瓦雷努伊:
o        库帕帕:从重步兵改为散兵。
•        威尔士语
o        Reifflwr:护甲从 30% 减少到 20%。
雇佣兵和亡命之徒
•        Bargi:修复了导致使用肖像代替图标的错误。
•        黑色不伦瑞克:
o        现在像大多数突击骑兵一样使用大直剑。
o        现在可以正确地受到攻击单位乘数的影响。
•        巴什·巴祖克:
o        修复了导致其装甲无法按预期工作的错误。
o        修复了导致该单位无法围攻建筑物的错误。
o        现在有声音了。
•        柏林克内尔:
o        成本从 260 减少到 250。赏金相应调整。
o        护甲值从 10% 增加到 20%。
o        将人口成本从 3 减少到 2。
o        攻城攻击从 32 增加到 42。
o        手部攻击力从 20 增加到 30。
o        远程攻击从 40 增加到 46。
o        不再忽视护甲。
o        添加了针对范围内攻城单位的 x2 倍增器。
o        添加了针对射程内炮兵单位的 x1.5 乘数。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
•        Bugreiro:固定视觉资产。
•        广东人:删除了。
•        马耳他卡恰托雷:
o        添加到沙龙池中。
o        固定动画。
•        Cachureco:固定视觉资产。
•        开罗马穆鲁克:速度从 6.5 降低至 6.25。
•        Cuatrero:修复了导致单位以 1800 点生命值(而不是 180 点)启动的错误。
•        Cuchillero:固定视觉资产。
•        芬年:
o        成本从 200 个金币增加到 360 个金币。赏金也相应调整。
o        人口成本从 2 增加到 4。
o        速度从 6 提高到 6.5。
o        生命值从 270 增加到 320。
o        范围攻击从 25 增加到 48。
o        手部攻击力从 10 点增加到 12 点。
o        现在是突击机动而不是重型步兵。
o        攻城伤害从 40 减少至 16。
o        添加到沙龙池。
o        添加了针对平民的 x0.5 乘数。
•        芬里克:
o        护甲值从 30% 减少至 20%。
o        远程伤害从 85 减少到 50。
o        范围从 16 减少到 12。视距也相应调整。
o        生命值从 450 减少到 400。
o        速度从 6.0 提高到 6.5。
o        手部攻击力从 22 增加到 25。
•        格伦泽:
o        固定动画。
o        现在使用新的克罗地亚语语音集。
•        赫菲尔金:
o        将人口空间从 2 个增加到 3 个。
o        从国家时代进入首都时代。
•        马耶格:
o        速度从 8 降低到 6。
o        生命值从 525 减少至 480。
•        Jagunços 现在可以在资本时代而不是工业时代使用。
•        卡巴尔丁:
o        手部护甲从 30% 增加到 40%。
o        将射程 RoF 从 2 减少到 1。
o        现在有声音了。
•        Khevsur:现在有发言权了。
•        科米塔吉:
o        护甲值从 30% 减少至 20%。
o        速度从 5.25 提高到 6.5。
o        固定视距。
•        Lepero:添加以替代 Tacuacin。
•        Lleulle:固定视觉效果。
•        马莱沃:
o        固定视觉资产。
o        现在仅对抗侦察而不是所有冲击。
•        马尼奥索:
o        将速度从 6 降低至 5.5。
o        将标签切换为重步兵攻击。
o        所有乘数减半。
•        叛变者:
o        修复了阻止单位攻击的错误。
o        删除了已弃用的赏金叛变者,并在需要时将其替换为叛变者。
o        速度从 7 降低到 4。
•        Patangpuluhan:现在对所有冲击造成额外伤害,而不仅仅是攻击。
•        帕塔布兰卡:已删除。阿根廷帕特里西奥号的资产被重新用作 NG。
•        巴拉圭军团士兵
o        现为西方掷弹兵。
o        将成本从 320 币减少到 260 币。调整赏金。
o        6 巴拉圭军团现交付 7 架。
o        8 巴拉圭军团现交付 9 架。
•        Plagiador:固定视觉资产。
•        Plateado:固定视觉资产。
•        红衫:
o        5 个红衫军现在可交付 6 个红衫军。
o        为乌拉圭文明添加了 6、12 和 6(无限)张 Reshirts 卡。
o        删除了移民标签,添加了雇佣兵标签。
o        添加到沙龙池。
•        Suomen Kaarti:固定动画。
•        Tacuazin:删除并替换为 Lepero。
•        维斯瓦河枪骑兵:
o        已删除。
o        所有提供维斯瓦河枪骑兵的技术和卡牌现在都提供乌兰。 (数字已调整)
o        乌兰卡现在可以在各个文明的军事学院购买。
海军
•        战舰随机名称已修改和更新。感谢 poltergeist481 (discord)。
•        修复了导致某些 WoL 添加的重型和攻城舰无法对火炮造成 x0.5 伤害的错误。
其他
•        传教士:伤害光环现在适用于所有能够访问该单位的文明,而不仅仅是西班牙。
•        从多人游戏可用的单位中删除了高多边形武器,以减少延迟并提高优化。
•        改进了编辑器中骑兵和步兵的分类,结构如下:AAA-B C-DD 单位名称


•        修复了导致用户界面中平民砍击攻击优先于远程攻击和手部攻击的错误。
•        优化了大多数机动骑兵部队使用的卡宾枪的模型,这应该减少这些部队造成的滞后。
•        边境马车:修复了导致其没有纹理的错误。
•        乌兰:
o        现在使用维斯瓦枪骑兵的资产。
o        人口成本从 2 减少到 1。
•        过去运送地狱长矛手的货物现在运送升级版的乌兰。
•        牧师:
o        将限制从 20 减少到 10。
o        成本从 200 个硬币减少到 100 个硬币。
o        删除了特殊能力。
o        攻城攻击从 25 次减少至 5 次。
•        农用货车:修复了导致该单位看起来部分黑色的错误。
•        食蚁兽:现在有图标和肖像。
•        Chamois:固定小地图颜色。
•        长颈鹿:现在有图标和肖像。
•        大猩猩:
o        速度从 2 提高到 5。
o        射速从 1.5 降低至 1。
•        母鸡:
o        将食品库存从 150 种减少到 60 种。
o        将初始食物库存从 5 种增加到 10 种。
o        更正了列车点。
o        修正了采集率。
•        河马:
o        固定描述。
o        速度从 2 提高到 5。
o        生命值从 30 点增加到 300 点。
•        耶稣会牧师:
o        现在被视为英雄单位。
o        无法再训练当地人。
o        生命值从 150 增加到 300。
•        袋鼠:现在有图标和肖像。
•        无政府主义者:修复了一个导致额外区域伤害无法正确限制的错误。
•        椰子蟹:现在可以轻松选择。
•        圣殿马车:现在为所有文明提供了以前没有的声音。
•        毛利斧战士:现在有声音了。
•        企鹅:现在有图标和肖像。
•        Manbat:现在有声音了。
•        印章:现在有图标和肖像。
•        独角兽:现在有声音了。
•        鳄鱼:修复了导致其被称为眼镜蛇的错误。
非洲人
•        Askari:固定动画。
•        护送:护甲值从 30% 降低至 20%。
•        修复了导致领事馆单位在达到首都时代后无法升级为退伍军人状态的错误。
•        修复了导致WoL添加的领事馆炮兵随着年龄的增长而获得两倍统计增长的错误。
埃及人(适应宗教消除)
•        Mehariste:护甲值从 30% 降低至 20%。
•        费拉:
o        将标签从重型步兵切换为侦察步兵。
o        将护甲切换为手护甲。
•        删除了乌拉玛。
•        改进了商队热键。
•        删除了 Digres。
埃塞俄比亚人(错误修复和平衡)
•        将蓝色技术的生命值增加减半并取消了塔楼建造限制的增加。
•        所有提供信仰的货物现在都会收回少量 XP。
•        意大利顾问现在提供成箱的食物,而不是成箱的信仰。
•        正统债券现在会提供少量的经验。
•        撤销佛罗伦萨议会。
•        删除了塔博特。
•        奥罗莫骑士:
o        不再有雇佣兵标签。
o        将远程装甲换成手甲。
o        将速度从 6.75 降低至 6.25。
o        将侦察员标签交换为攻击。
o        更正了列车点。
o        生命值从 305 增加到 345。
o        攻击次数从 25 次减少至 23 次。
o        将乘数从 x1.5 增加到 x3。
o        攻城攻击从 25 次减少至 20 次。
•        梅哈尔·塞法里:
o        现在有散兵标签。
o        固定动画。
祖鲁语
•        Umpakati:将速度从 6.25 修正为 6
•        礼贤会现在增加了寺庙的涓流,而不是提供了经验的涓流。
•        9 Zwarte Hollanders 现在交付了 6 个。
•        16 Zwarte Hollanders 现在交付了 10 个。
英语国家
•        牧羊犬:
o        修复了导致再生图标显示两次的错误。
o        针对守护者的乘数从 3 增加到 4。
•        毛羊:
o        将硬币库存从 300 枚减少至 150 枚。
o        将成本从 100 个硬币减少到 50 个硬币。
•        谷仓:修复了一个允许单位穿过谷仓的错误。
•        明轮蒸船:修复了所有盎格鲁人的声音。
USAmericans(错误修复和平衡)
•        路易斯安那虎:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        生命值从 210 点减少至 175 点。
o        将食物成本从 90 降低至 80。相应调整赏金和训练点数。
o        将护甲值从 30% 修正为 20%。
•        骑兵军团:将速度从 6.5 修正为 6.25。
•        皮领:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        重命名为皮颈
o        将成本从 70 食物和 40 金币减少到 70 食物和 30 金币。相应调整赏金和训练时间。
o        远程攻击不再忽略护甲。
o        针对范围内的攻城单位添加了 x3 倍增器。
o        添加了针对远程炮兵单位的 x2 倍增器。
o        生命值从 130 增加到 140。
o        远程伤害从 20 减少至 16。
o        更新了描述。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
o        手部攻击从 10 点减少至 6 点。
o        修复了所有与声音相关的错误。
•        骑兵和领事馆骑兵:护甲值从 30% 降低至 20%。
•        Free Masonry 现在将神庙建造限制增加 1。成本从 150 币增加到 450 币。
•        雇佣阻挠者现在可以提供 16 名具有退伍军人身份的阻挠者,而不是 12 名。成本从 1000 金币减少到 500 金币。
•        雇佣阻挠公司现在提供 30 个具有警卫身份的阻挠者,而不是 22 个。成本从 2000 年降低到 1000 金币。
•        有盖马车:固定声音。
•        马车堡:固定声音。
•        工厂马车:固定声音。
•        堡垒马车:固定声音。
澳大利亚人(军事迷你重做)
•        现在从一箱额外的硬币和一名额外的囚犯劳工开始。
•        牧羊犬,手部攻击从 9 减少到 3。
•        罪犯劳工:
o        现在带着一只毛羊而不是普通的羊来了。
o        将成本从 50 食物和 60 金币减少到 50 食物和 50 金币。赏金和训练时间也相应调整。
•        玛丽基洛普现在提供 2700 经验而不是信仰。
•        Kingitanga 现在提供 1750 经验值。
•        约瑟派现在需要 750 金币。
•        毛皮贸易商现在有声音了。
•        18 布鲁默现在是 15 布鲁默。
•        德国雇佣军现在交付 15 辆布鲁默,而不是 20 辆。
•        梦幻时光不再增加牧师范围。从大教堂搬到军事学院。现在,原住民单位解锁越早,其战斗力就会得到越高程度的提高。从启蒙时代进入资本时代。
•        克莱夫曼现在将牧师的生命值提高了三倍,而不是让定居者祈祷更快并稍微增加牧师的生命值。
•        回旋镖:
o        范围从 12 个增加到 14 个。
o        删除了针对平民的负乘数。
o        将围攻从 10 个减少到 6 个。
o        护甲值从 20% 减少至 10%。
•        丛林游侠:
o        现在是散兵而不是重步兵。
o        手部护甲从 20% 增加到 10%。
o        生命值从 230 减少至 110。
o        人口成本从 2 减少到 1。
o        将成本从 70 食物和 80 硬币减少到 35 食物和 80 硬币。相应调整赏金和训练时间。
o        范围从 12 增加到 18。相应地调整了视距。
o        删除了通用重型步兵倍增器并用散兵倍增器代替。
o        远程攻击从 28 减少至 18。
o        手部攻击从 18 次减少至 7 次。
o        攻城攻击从 25 次减少至 15 次。
•        朗姆酒医护兵:
o        现在是重步兵而不是散兵。
o        生命值从 180 增加到 200。
o        手部护甲从 30% 减少到 10%。
o        范围从 18 减少到 16。
o        移除了散兵乘数。
o        远程攻击从 26 增加到 33。
o        手部攻击力从 10 点增加到 18 点。
o        在所有行动中针对侦察兵添加了 x2 乘数。
o        攻城伤害从 15 增加到 29。
o        11 丛林游骑兵现在是 12 丛林游骑兵。
o        朗姆酒叛乱现在增加了针对侦察兵而不是重型步兵的军医乘数。
•        火棒:
o        修复了导致该单位未被标记为攻城单位的错误。
o        生命值从 120 增加到 165。
o        护甲值从 30% 增加到 40%。
o        速度从 4.5 提高到 5.5。
o        更正了列车点。
o        删除了针对步兵的乘数。
o        删除了针对村民的负乘数。
o        删除了对抗冲击的负乘数。
o        修复了导致额外区域伤害无法正确限制的错误。
o        更新了描述。
加拿大人(适应宗教删除)
•        政治家詹姆斯·沃尔夫现在提供的是毛羊而不是普通的绵羊。
•        魁北克法案现在提供 1050 XP,而不是将信仰转化为经验。
•        海军陆战队:
o        生命值从 140 减少到 95。
o        将成本从 75 食物和 45 金币减少到 40 食物和 60 金币。相应调整赏金和训练时间。
o        攻城攻击从 25 次减少至 18 次。
o        不再忽略范围内的护甲。
o        远程攻击从 22 增加到 30。
o        添加了针对范围内攻城单位的 x2 倍增器。
o        添加了针对远程炮兵单位的 x1.5 倍增器。
o        手部攻击力从 12 点增加到 15 点。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
o        5 个海军陆战队现在提供 6 个海军陆战队。
o        8 个海军陆战队现在提供 9 个海军陆战队。
•        护脚:
o        修复了导致额外区域伤害无法正确限制的错误。
o        4 个护脚现在可提供 6 个护脚。
o        6 个护脚现在可提供 9 个护脚。
•        耶稣协会现在将圣殿的滴流率提高了 100%,而不是研究信仰、信念、救赎和奉献。
•        18 布鲁默现在是 15 布鲁默。
•        德国雇佣军现在交付 15 辆布鲁默,而不是 20 辆。
亚洲人
•        所有民用单位在稻田收集黄金的速度不再降低 10%。
•        渔船:修复了导致渔船花费 100 木材而不是 80 木材的错误。
领事馆
•        干预卡现在在其描述中显示每个领事馆发送的单位。
•        修复了导致领事馆单位在达到首都时代后无法升级为退伍军人状态的错误。
•        修复了导致WoL添加的领事馆炮兵随着年龄的增长而获得两倍统计增长的错误。
•        英国:更新了军队:
o        公司现在派出 7 名草蜢(绿夹克)。
o        部队现在派出 7 架 Grasshopper 和 7 架 Aigler(红衣)。
o        陆军现派出 14 架艾格勒 (Aigler) 飞机和 8 架阿尔伯特·莱斯特 (Albert Lester) (Cherrybums)。
o        该旅目前派出 15 名艾格勒队员、9 名阿尔伯特·莱斯特队员和 2 名康格里夫斯(火箭队)。
o        英国干预现在派出了 8 名绿夹克。
•        荷兰人:更新了军队:
o        公司现派出 9 架 Licht Bataljon(侧翼骑兵)。
o        部队现在派出 9 名 Licht Bataljon 和 7 名西印度猎兵(散兵)。
o        陆军现派出 14 名西印度猎兵和 16 名海军陆战队员。
o        该旅现派出 16 架西印度猎兵、16 架 Keurtroepen 和 3 架 Coehoorns(迫击炮)。
o        荷兰干预现在派出了 8 名散兵。
•        法国:更新了军队:
o        连队现派出 8 名格罗尼亚兵(掷弹兵)。
o        部队现派出 7 名格罗尼亚骑兵和 5 名非洲猎骑兵 (Chasseurs à Cheval)。
o        陆军现派出:8 架 Chasseurs d'Afrique 和 17 架 Tirailleurs Algeriens (Zouaves)。
o        该旅现派出:8 名非洲猎兵、14 名阿尔及利亚士兵和 18 名外籍军团士兵。
o        法国干预现在派遣 5 名猎骑兵。
•        德国:更新了军队:
o        连现在派遣:8 Maikäfer(线列步兵)。
o        部队现派出:8 名 Maykäfer 和 4 名 Totenkopf Hussar(骠骑兵)。
o        陆军现派出:10 名轻骑兵和 4 名近卫军(胸甲骑兵)。
o        该旅现在派出:11 辆 Totenkopf Hussars、8 辆 Gardes du Corps 和 2 辆 Stahl Kanonen(钢枪) (我们都喜欢炮兵名称在德语中的发音,不是吗?)。
o        德国干预现在派遣 5 名骠骑兵。
•        奥斯曼:
o        Humbaraci:修复了导致该单位接受火炮升级(+ 85%总额外战斗力)而不是通用升级(+ 110%)的错误。
•        俄语:更新了军队:
o        公司现在派出:13 Opolcheniye(游击队)。
o        部队现派出:13 架 Opolcheniye 和 10 架 Sibiryaki(普拉斯图尼)。
o        陆军现派出:20 名西伯利亚基兵和 10 名乌苏里斯基兵(哥萨克)。
o        该旅现派出:25架西伯利亚基炮、12架乌苏里斯基炮和2架独角兽(步兵火炮)。
o        俄罗斯干预现在派遣了 11 艘普拉斯图尼。
中文(错误修复和平衡)
•        寺院技术已从村里搬回寺院。
•        牛年现在变成了鼠年。
•        满族:护甲从 30% 减少到 20%。
•        旗帜骑兵和领事馆旗帜骑兵:护甲从 30% 降低至 20%。
•        容:
o        现在使用民兵步枪。
o        现在像所有民兵一样去重生。
o        攻城伤害从 9 减少到 4。
•        Keshik:将远程装甲改为手部装甲。
印第安人(适应宗教移除)
•        将修道院技术从众议院移回修道院。
•        Zamburak 和 mansabdar Zamburak:护甲值从 30% 降低至 20%。
日语(错误修复和平衡)
•        基平:
o        固定动画。
o        通过卡片发送的奇兵队数量从 9、14、16 更改为 7、10、12。
•        Kanouhou:更名为Kanonhou。
•        艺伎:从市中心搬到修道院。
•        将修道院技术从神社移回修道院。
韩国人(错误修复和平衡)
•        修正了日语训练的描述。
•        当巴矛兵:
o        根据成本修正训练时间。
o        攻城伤害从 42 减少至 28。
o        护甲值从 20% 减少至 10%。
•        明宫:
o        手部攻击从 11 点减少至 10 点。
o        将成本从 40 食物和 60 木材减少到 60 食物和 40 木材。
o        护甲值从 40% 减少至 30%。
o        生命值从 100 减少到 95。
o        根据成本修正训练时间。
o        将速度从 4.5 降低至 4。
o        攻城攻击从 11 次减少到 10 次。
o        针对重步兵的乘数从 x2 减少到 x1.25。
o        远程攻击范围从 18 增加到 22。洛斯也相应调整。
o        远程攻击速度从 3 秒降低至 1.5 秒。
•        火枪:
o        围攻范围从 10 增加到 14。
o        将人口空间从 2 个减少到 1 个。
o        不再以单位的脚为目标。
o        现在有攻城单位标签。
o        改进了火箭的声音。
•        移除了天道卡。
•        海印寺现在提供 XP 而不是信仰。
•        将修道院技术从众议院移回修道院。
欧洲人
•        Explorer Crackshot 和 Sharpshooter 能力现在有一个与左轮手枪相匹配的独特名称和图标。
•        Caracole:更正了描述。
•        禁用革命,直到返工完成进一步开发。
•        二级国民警卫队升级,例如 Garde du Corps,现在将战斗力额外增加 5%,而不是 10%。
•        志愿者:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        修复了导致志愿者皮肤被分配到错误升级的错误。
o        优化的帽子模型。
o        修复了重新加载动画。
•        牧师现在提供 1 辆圣殿马车和价值 200 食物的板条箱,而不是 1 辆圣殿马车和价值 300 食物的板条箱。
•        改进了线列步兵和散兵的视觉效果,以便更好地区分它们。
•        胸甲骑兵:除了践踏之外,伤害范围从 2 减少到 1。
•        龙骑兵:
o        修复了导致龙骑兵皮肤无法正确更新的错误。
o        将食物成本从 90 降低到 75。调整了各地设置的赏金、训练时间和单位数量。
•        海洋:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        将成本从 70 食物和 40 金币减少到 70 食物和 30 金币。相应调整赏金和训练时间。
o        远程攻击不再忽略护甲。
o        针对范围内的攻城单位添加了 x3 倍增器。
o        添加了针对远程炮兵单位的 x2 倍增器。
o        生命值从 130 增加到 140。
o        远程伤害从 20 减少至 16。
o        更新了描述。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
o        手部攻击从 10 点减少至 6 点。
o        修复了导致俄罗斯海军陆战队用土耳其语说话的错误,反之亦然。
•        掷弹兵:
o        修复了导致额外区域伤害无法正确限制的错误。
o        手榴弹装填时间从 45 秒增加到 60 秒。
•        马炮:已移除。
奥匈帝国(错误修复和平衡)
•        弗朗茨·约瑟夫:更新了肖像。
•        修复了导致奥匈帝国的货物变得更加昂贵的错误。
•        Schutzkorps:重新设计为 Okhranniki 的脚译。
•        Frajkori 现在提供 10 个 Sajkasi,而不是 7 个。
•        德国雇佣军现在交付 17 辆布鲁默车,而不是 22 辆。
•        移除了 19 个乌兰,因为文明已经可以通过皇家法令释放他们。
•        墨西哥冒险,将单位数量从每种 10 种减少到 6 种红魔、6 种军团士兵和 4 种帕拉丁卫队。交付的单位现在也在帝国时代进行了升级。
比利时人(错误修复和平衡)
•        更新了赛后旗帜。
•        有组织的世俗主义现在按预期发挥作用。
•        自行车步兵:
o        将速度从 6.5 修正为 6.0。
o        护甲值从 40% 减少至 20%。
o        生命值从 200 增加到 270。
o        将侦察员标签交换为散兵。
•        公共力量:
o        修复了一个错误,该错误导致升级单位时无法正确更新单位的外观。
o        攻城伤害从 15 点减少至 12 点。
英国(新声音)
•        探索者:添加了新声音。
•        定居者和马车:添加了新声音。
•        红外套:
o        添加了新的声音。
•        绿夹克:
o        根据成本修正训练时间。
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        添加了新的声音。
•        艺术家的步枪:
o        修复了导致单位在守卫状态下不戴任何帽子的错误。
o        现在有散兵标签。
o        添加了新的声音。
•        海军陆战队:添加了新声音。
•        樱桃树:
o        修复了导致每次升级时模型无法正确更新的错误。
o        添加了新的声音。
•        家用蓝色:
o        添加了新的声音。
o        更正了卡牌名称和技术中的语法错误。
•        苏格兰灰人
o        将远程装甲换成手甲。
o        添加了新的声音。
o        修复了导致单位在肉搏战中用枪攻击的错误。
o        手部攻击伤害范围从 2 个减少到 1 个。
•        Aviso:添加了新声音。
•        战舰:添加了新声音。
•        浮动电池:添加了新声音。
•        步兵火炮:添加了新声音。
•        迫击炮:添加了新声音。
•        火箭:
o        改进了火箭的声音。
o        添加了新的声音。
•        高地人:
o        更正了发送该装置的卡名称中提到的数字。
o        添加了新的声音。
•        非洲奴隶现在花费 70 金币,而不是 100 食物。相应调整赏金和训练时间。
•        印度斯坦劳工现在的成本为 60 木材,而不是 100。赏金和火车时间也相应调整。
•        奥兰治王子现在为每个可用的收集者设定了 33 趟列车的限制。
•        将大英博物馆从国家时代移至启蒙时代。不再派遣护卫队,但现在增加了探险家战斗力。
•        杰罗姆女士现在只能研究先进的兵工厂技术。不再立即研究所有军械库和高级军械库技术。
丹麦人(适应宗教消除)
•        开明的存在主义者现在提供 500 经验,而不是 300 经验和 300 信仰。
•        删除了 Siqqitiq。
•        修复了导致 10 名志愿者卡在其图标上显示错误数字的错误。
•        自由新闻团队从国家时代转移到资本时代。
•        炮舰:
o        射速从 2 秒增加到 3 秒。
o        伤害从 42 增加到 63。
荷兰语(重做)
•        更新了文明的旗帜。
•        奥兰治的威廉三世已被约翰内斯·范登博斯取代。
•        现在开始有 2 个定居者、2 个非洲奴隶、2 个爪哇劳工、100 根木绳、100 个硬币的箱子和 200 个食物的板条箱。
•        定居者:
o        现在从磨坊收集的速度比从矿山收集的速度快 10%。
o        不再需要金币。
o        上限为33。
•        添加了非洲奴隶,其从种植园收集的速度加快了 10%。
•        添加了爪哇劳工,其收集木材的速度加快了 10%。
•        移除了胸甲骑兵。
•        删除了游击队。
•        添加了黑荷兰人。
•        添加了瓦赫特梅斯特斯。
•        删除了鲁伊特斯。
•        添加了龙骑兵。
•        移除了戟兵。
•        添加了 Marechausee。
•        删除了银行。
•        罢免使者。
•        定居者上限为 33。
•        侧翼:
o        不再是终极单位。
o        进入国家时代。
o        重新制作了统计数据以适应其新角色:混合冲突线步兵。擅长对抗远程机动部队和近战冲击部队。
•        现金返还资源现在在 10 秒内交付,而不是 60 秒。
•        Avisos、战舰和浮动电池现在受到现金返还效果的影响。
•        前一个世纪之前,散兵不再可用。
•        更新了文明描述。
•        用 Lijfwacht 掷弹兵和 Keurtroepen 海军陆战队取代了国民警卫队纳索尔戟兵和 Marechausee Ruyters。
•        阿散蒂王子现在可以让黑荷兰人提前一个时代接受训练,而不是派遣黑荷兰人。
•        Equerry 现在提供 8 辆护卫战舰,而不是 4 辆胸甲骑兵。
•        州长现在交付 1 辆农用货车,而不是 2 辆。
•        调整了主城卡以适应上述变化。
法语(错误修复和图形)
•        贵族现在提供无套裤汉而不是普通的定居者。
•        志愿者:修复了导致 Franc-Tireur 帽子无法显示的错误。
•        祖阿夫:
o        修复了导致单位无法再生的错误。
o        改进的图标和肖像。
•        Chasseur à Cheval:改进的图标和肖像。
•        海军陆战队员:修复了导致马苏因号无法升级为帝国状态的错误。
•        龙骑兵:修复了导致皇后的龙骑兵马视觉效果无法显示的错误。
•        修复了长炮声音。
•        删除了阉割。
•        阿尔及尔Zouaves现在允许堡垒训练Zouaves并允许英雄建造堡垒。从资本时代进入工业时代。不再增加 zoave 战斗力。添加了新图标。
•        Garde Mobile:添加了新图标。
•        沃邦要塞更名为梅斯要塞。
德国人(Nerfs)
•        俾斯麦:更新了肖像。
•        弗赖斯哈勒:
o        攻城伤害从 13 点增加到 19 点。
o        改进的图标和肖像。
•        兰德韦林步兵队:
o        现在使用与其他紧急部队相同的武器。
o        生命值从 200 减少到 130。
o        远程攻击从 26 减少至 18。
o        手部攻击从 13 减少至 9。
o        将成本上升率从 2.5% 降低至 1.5%。
o        固定赏金。
•        线列步兵:
o        优化的 Maykafer 帽子。
o        修复了导致 Maykafer 的帝国升级皮肤无法显示的错误。
•        定居者:上限增加 5 人,达到 84 人。
•        克虏伯工厂:建造限制减少 1。
•        Garde du Corps 授予的额外战斗力已从 10% 减少至 5%。
•        兵营和马厩在建造时不再产生土地。
•        修复了立陶宛龙骑兵卡发送的描述和单位数量。
•        斯潘道阿森纳不再提供阿森纳马车。
•        柏林会议不再提供国会马车。
•        埃森钢铁厂不再交付克虏伯工厂。
•        修正了远程战斗的描述。
•        修复了导致 Stettin Wool Trade 发送的单位数量无法显示在卡片图标上的错误。
•        俾斯麦模型卡已从资本时代移至工业时代。
•        汉堡证券交易所不再提供银行车,而是提供市场车。从资本时代进入启蒙时代。
•        从武器库中移除了燃烧手榴弹。
•        移除了 1 张遮盖货车卡。
•        删除了德累斯顿阿尔伯特施塔特。
•        移除了汉诺威州立马场。
•        删除了法兰克福贸易博览会。
•        删除了高级交易站。
•        移除了廉价兵营。
•        添加廉价前哨站。
•        恢复并更名为马格德堡格鲁森工厂 (Magdeburg GrusonWerk) 至格鲁森工厂 (Grusonwerkes Fahrpanzer)。允许克虏伯工厂自动生产 Fahrpanzer(移动装甲)。
意大利人(适应宗教消除)
•        贝尔萨利埃:
o        更正描述。
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
•        线列步兵:修复了导致 6、8、9 线列步兵卡在牌组中出现重复的错误。
•        5 个红衫军现在可交付 6 个红衫军。
•        宪兵队现在提供升级版的宪兵队而不是鲁伊特队。
•        Romanità 现在启用大教堂的教皇卫队,但禁用志愿者和游击队。
•        大教堂
o        不能再用信仰换取黄金。
o        现在会滴出更多的经验。
o        将成本从 500 和 500 降低至 250 木材和 250 硬币。赏金相应调整。
•        删除了Filioque。
•        歌剧牧师的滴流从 1 XP 减少到 0.2。
奥斯曼(错误修复)
•        Humbaraci:修复了一个导致额外区域伤害无法正确上限的错误。
葡萄牙语(移除戟兵)
•        卡卡多尔:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        修复了导致单位升级后外观不改变的错误。
•        移除了戟兵。
•        群青:
o        攻城护甲从 20% 增加到 40% 远程。
o        生命值从 140 减少至 130。
o        不再忽视护甲。
o        删除了特殊乘数。
o        远程伤害从 24 减少至 23。
o        针对范围内的攻城单位添加了 x3 倍增器。
o        添加了针对远程炮兵单位的 x2 倍增器。
o        攻城攻击从 40 次减少至 23 次。
o        手部攻击力从 8 点增加到 9 点。
o        范围从 16 增加到 18。视距也相应调整。
o        更新了描述。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
俄罗斯人(错误修复和平衡)
•        奥克拉纳:
o        根据单位成本调整列车运行时间。
o        修复了导致新资产无法显示的错误。
•        广东人:修复了导致单位在交错模式下月球漫步的错误。
•        哥萨克:修复了一个错误,该错误导致在研究帝国升级时无法更新纹理。
•        普拉斯顿:
o        手部攻击伤害从 18 点增加到 20 点。
西班牙语(定期删除)
•        手骑兵攻击和生命值卡不再影响巴蒂多。
•        探险家:与其他欧洲探险家相比,不再需要额外的 1.5 秒来开始再生。
•        常规:替换为常规线列步兵。
•        移除西班牙殖民军。
•        西班牙级战列舰现在可交付 1 艘无畏舰。
•        巴蒂多尔:
o        速度光环现在只影响手骑兵单位。
o        速度光环现在使每个巴蒂多尔的速度提高 1.015^1,而不是 1.035^1。
o        根据单位成本,生命值从 700 减少到 600。
•        佩塞特罗:
o        更正了升级名称的语法错误。
o        删除了原生战士标签。
•        滨海步兵队:
o        生命值从 150 增加到 160。
o        远程攻击不再忽略护甲。
o        针对范围内的攻城单位添加了 x3 倍增器。
o        添加了针对远程炮兵单位的 x2 倍增器。
o        远程伤害从 18 减少到 17。
o        手部攻击从 9 减少至 7。
o        攻城伤害从 30 减少至 18。
o        更新了描述。
o        现在使用足够的动画和远程武器。
o        将远程装甲换成攻城。
瑞典人(移除戟兵)
•        行为:
o        修复了导致该单位无法使用 komissvarja 攻击的错误。
o        将贝瓦林加的分配从要塞时代移至国家时代。
o        添加了新的肖像和图标。
•        胡斯特鲁佩:
o        现在使用与其他突击骑兵相同的直剑。
o        将Husstruppe分配从工业时代移至要塞时代。
o        修复了导致其视觉效果无法正确更新的错误。
•        配股:价格涨幅从 30% 降低至 10%。
•        先进的托普和鲁索尔现在使各自的建筑变得更便宜,并增加了发送的单位数量。
•        锯木厂:翻修现在可将建筑生命值提高 10%,每个建筑需花费 200 木材和 200 金币。
•        新的瑞典议会卡现在可以正常使用。
•        将重型防御工事卡移至工业时代。
•        删除了挪威云杉卡。
•        从宫廷中移除了布洛特和雷神锤吊坠。
•        现在,Foreign King 的分配价格从 30% 便宜 10%。
•        删除了炮兵战斗。
•        添加了贝瓦林加和掷弹兵卡。
•        移除了戟兵。
•        为掷弹兵添加了 Hogvakt NG。
•        Hofs 现在每秒滴流 0.25 经验。
•        从一开始就移除了 1 个定居者。
•        Dala Horse 现在将正确的成本分配给 Husstruppen。
•        维京复兴进入了首都时代。围攻增幅从 33% 减少至 15%。木材成本从 500 减少到 200。
•        Försvarsrennet 现在将散兵速度提高 15%,而不是 5%。从工业时代进入资本时代。不再增加范围和视距。
•        删除了高级武器库。
•        将兰特曼纳党从制造工厂移至殖民办公室。
•        瑞典央行现在交付 1 辆银行货车。从首都时代进入国家时代。
•        修复了一家阻止 Livregementet Till Hast 正常工作的银行。
拉丁美洲人
•        将 Reducciones 和 Blockade 移至市政厅。
•        国民警卫队现在使单位成本降低 10%,而不是增加 10% 的战斗力。
•        Infernillos 现在可以在所有掷弹兵单位上正常工作。
•        米西奥内斯现在让原住民战士提供两倍的火车赏金而不是信仰。
•        顺铂雇佣军现在交付 5 名马拉加托人和 6 名巴拉圭军团士兵,而不是 6 名帕塔布兰卡斯、3 名马拉加托人和 4 名巴拉圭军团士兵。
•        土著民兵,将土著人的折扣从 25% 减少到 20%。从首都时代进入国家时代。
•        玛丽安主义现在提供 1 辆圣殿马车,并允许您拥有额外的圣殿,而不是提供信仰涓流。
•        修复了导致钢矛尖影响侦察步兵单位的错误。
•        由阿根廷旅交付的格拉纳德罗斯 (Granaderos) 骑士现已以“灵感”状态抵达。
•        阿根廷军队交付的格拉纳德罗斯 (Granaderos) 骑士现已以英雄状态抵达。
•        乌拉圭旅交付的布兰登格现已以“灵感”状态抵达。
•        乌拉圭部队交付的布兰登格现已以英雄身份抵达。
•        巴西旅交付的 Caçadores Montados 现在以 Inspired 状态抵达。
•        巴西军队交付的 Caçadores Montados 现已抵达,具有英雄地位。
•        三重联盟部队现在交付所有处于英雄状态的单位,除了玩家拥有的单位。
•        修复了发送高级阿森纳卡后导致阿森纳技术本地产品在国家时代无法研究的错误。
•        弹片和膛线卡宾枪技术现在已经有了足够的图标。修正了线膛卡宾枪的描述。
•        湾马现在只降低突击骑兵的食物成本,而不是所有成本。
•        咖啡馆家乡卡现在有一个独特的图标。
•        吉内特:
o        修复了导致 Jinete 皮肤在一次升级后更新的错误。
o        将黄金成本从 80 减少到 60。调整了赏金、火车时间和发送到各处的数量。
o        生命值从 190 增加到 250。
o        远程攻击从 22 减少至 17。
o        手部攻击从 11 减少至 8.5。
•        Caudillo:现在在用户界面中显示被动再生图标。
•        手工大炮:
o        灵感升级现在需要 100 食物和 100 木材,原为 200 食物和 200 木材。
o        灵感升级现在将手工大炮的战斗力提高 15%,而不是 20%。
o        修正了训练和击杀赏金。
•        义务兵:
o        修复了导致应征入伍者无法在防御模式下进行攻击的错误。
o        修复了导致义务兵升级皮肤在一个年龄后解锁的错误。
•        埃斯科塔:
o        修复了导致埃斯科塔马无法通过升级和国民警卫队更换皮肤的错误。
o        修复了导致埃斯科塔无法正确更换皮肤的错误。
•        埃斯科佩特罗:
o        修复了导致灵感埃斯佩特罗斯的名字显示错误的错误。
o        修复了导致额外区域伤害无法正确限制的错误。
o        修复了导致升级皮肤在升级后显示的错误。
o        改进了霰弹枪资产。
•        Jinete:护甲值从 30% 降低至 20%。
•        Lancero:修复了导致其皮肤无法正确更新的错误。
•        马切特罗:修复了导致单位皮肤无法按正确顺序升级的错误。
•        Pedrero:将视距从 40 修正为 42。
•        Pardo:修复了导致单位升级皮肤无法与正确升级一起显示的错误。
•        水手:
o        将成本从 90 食物和 30 金币更改为 85 食物和 40 金币。相应调整赏金和训练时间。
o        速度从 4 提高到 4.5。
o        生命值从 170 减少到 150。
o        远程攻击从 16 增加到 20。
o        不再忽略范围内的护甲。
o        手部攻击从 20 减少至 15。
o        添加了针对远程和近战攻城单位的 x2 倍增器。
o        添加了针对远程和近战炮兵单位的 x1.5 倍增器。
o        攻城攻击从 24 次减少至 18 次。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
•        塞雷诺:
o        现在有民兵乘数。
o        手部攻击力从 7 点增加到 11 点。
o        攻城伤害从 6 点减少至 5 点。
o        生命值从 200 增加到 225。
o        将通过征税提供的塞雷诺斯的成本和数量从 300 和 6 减少到 200 资源和 4 个单位。高级塞雷诺斯保持不变。
•        维万德拉:
o        修复了导致维瓦德拉升级皮肤在一次升级后解锁的错误。
o        修复了导致灵感状态以复数形式显示的错误。
o        修复了导致单位无法正确升级到灵感状态的错误。
•        移民:
o        修复了一个导致移民工人实际上无法更慢地收集其他资源的错误。
o        殖民地:
        不能再在里面驻守单位。
        将破坏赏金从 240 减少至 120。
        维修费用减半。
o        消防队员:
        现在拥有独特的视觉资产。
        将通过征税提供的消防员数量减半。高级消防员和德国房屋征税保持不变。
o        移民军团:
        不再检索经验。
        调整了所有训练时间。
•        阿拉伯移民:
o        阿拉伯之家:
        现在支持 15 人口,而不是滴流 XP。
        成本增加至 150 木材。赏金也相应调整。
o        加勒戈:
        生命值从 250 减少至 235。
        速度从 5 降低到 4。
        攻城伤害从 35 减少至 25。
        手部攻击从 20 减少至 15。
        将每个年龄发送的单位数量从 5、8、12 减少到 4、6、11。
•        中国移民:
o        中式房屋:
        更正了构建限制。
        修正了采集器限制。
o        苦力:
        手部攻击力从 5 点增加到 10 点。
        针对建筑物的乘数从 10 减少到 5。
        射速从 3 降低至 2。
        将每个年龄发送的单位数量从 8、12、20 调整为 6、10、18。
o        Riots现在提供20名苦力,并将所有中国工人转变为苦力,而不是改善村民战斗。
•        克罗地亚移民:
o        方济各会现在提供 1 辆圣殿马车并增加圣殿建造限制。
o        无政府主义不再使平民丧失能力。平民现在转变为莫纳里而不是殖民地民兵。
o        修正了工业时代第二次克罗地亚浪潮的描述。
o        Cazador de Indios:将发送的单位数量从 7、8 更改为 6、11。
o        莫纳尔:
        成本从 70 食物 40 金币减少到 60 食物 40 金币。赏金和训练时间也相应调整。
        生命值从 130 减少到 110。
        不再忽略范围内的护甲。
        远程攻击从 20 增加到 25。
        手部攻击力从 10 点增加到 11 点。
        添加了针对范围内攻城单位的 x2 倍增器。
        添加了针对远程炮兵单位的 x1.5 倍增器。
        更新了描述。
        现在使用足够的动画、远程武器和枪声。
        将远程装甲换成攻城。
•        联邦移民:
o        修复了联合水果的描述。
o        阻挠议事:
        现在在统计方面模仿领事馆 hajduk。
        现已交付以下数量:从 5、6、9 件到 7、11、19 件。
        首都时代 2 级现在可提供 6 个阻扰议长,而不是 4 个。
        工业时代 2 级现在提供 9 个阻挠议事而不是 7 个。
        帝国时代 1 级现在提供 10 个阻扰者和 1 门炸药大炮,而不是 6 个阻扰者和 1 门炸药大炮。
•        法国移民:
o        第一波法国浪潮现在根据年龄提供以下奖励:400/600/900 箱食物。
o        硝化甘油现在将手工大炮的射程和视距提高 1 倍,伤害提高 10%,而不是提高一般火炮伤害。
o        博物学家探险队现在仅发送 10 个单一类型的灌木丛,而不是每种类型 1 个。
o        军事改革:
        现在仅消除军事升级的黄金成本。
        修复了一个导致年龄增长无法影响英雄和杰出砍刀的错误。
o        军团士兵:
        手部护甲从 30% 降低至 20%。
        将成本从 90 食物和 110 硬币更改为 80 食物和 120 硬币。
        更新了描述。
        发送的单位数量从 5、8 个减少到 4、7 个。
o        反游击队:
        更名为红魔。
        更新了描述。
        将资本时代和工业时代发送的单位数量从 5、8 减少到 4、7。
o        帕拉丁卫队:
        现在是领事馆的双重士兵统计。
        将每个年龄发送的单位从 6、8、13 更新为:3、4、7。
        相应调整了班列时间。
•        德国移民:
o        德国之家:成本从 100 木头降低到 75 木头。赏金也相应调整。
o        颠倒了慕尼黑啤酒节给出的每种类型的资源箱数量。
o        1 级德国文化集团现在提供 15 个 Brummer,而不是 20 个。
o        1 级德国文化集团现在可以正确交付 7 个 Brummers 和 6 个 Batalhaos do Diabo。
o        资本和工业时代的第一波德国浪潮不再立即研究堡垒升级,而是让它们免费。
o        布鲁默:
        改善视觉效果。
        现在是统计方面的先锋。
        现在发送的区块数量如下:6、10(年龄 III-IV),而不是 6、9、14(年龄 II-IV)。
o        迪亚波之战:
        改进了视觉效果、图标和肖像。
        根据单位类别修复动画。
        人口成本从 2 减少到 1。
        将资本时代和工业时代发送的单位数量从 6、10 个减少到 5、9 个。
•        爱尔兰移民:
o        爱尔兰之家:
        现在滴经验。
        成本从 75 木头增加到 100 木头。赏金也相应调整。
o        圣帕特里西奥:
        现在有声音了。
        将每个年龄发送的单位数量从 2、3 调整为 1、2
o        萨穆里托:
        更新了统计数据以匹配领事馆绿夹克的统计数据。
        现在根据年龄按以下数量交付:2012 年 4 月 7 日至 2014 年 6 月 9 日。
o        艾琳·戈·布拉格现在,你研究的爱尔兰技术越多,萨穆里托斯就越强大,而不是你研究的宗教技术越多,所有军队就越强大。
o        第一爱尔兰浪潮现在根据年龄提供以下奖励:200/400/700 XP 的箱子。
o        酒馆现在按预期花费 1 次运输。
o        军事工程现在使手工大炮的移动速度加快 25%,而不是使所有火炮移动速度加快 10%。
o        圣帕特里克节现在使萨穆里托斯和圣帕特里西奥斯获得了额外的范围。
o        爱尔兰工人现在可以治愈单位而不是祈祷。
•        意大利移民:
o        农业军团:
        将速度从 6.75 修正为 6.5。
        固定视距。
        将首都时代发送的数量从 5、8、14 减少到 4、7、12。
o        破烂不堪:
        根据单位类别修复动画。
        将每个年龄发送的单位数量从 5 和 8 减少到 4 和 7。
o        褴褛战争更名为破烂战争。现在生成 Tatterdemallioni 而不是 Legioni Agricole。
o        志愿士兵现在使意大利殖民地产生军团,而不是意大利房屋。
o        Second Italian Wave 现在提供每箱 600 和 1000 份食物,而不是 900 和 1200 份。
o        修复了导致面包和劳工无法降低指定技术成本的错误。
o        意大利家用货车现在有声音了。
•        日本移民:
o        Shotai:将每个时代派出的单位数量从 5 个减少到 4 个。
o        骑兵医疗兵:将首都和工业时代派遣的单位数量从 5、8 减少到 4、7。
•        波兰移民:
o        移除了地狱斗士。
o        大移民现在提供 12 名波兰工人,并增加相同数量的构建限制,而不是根据游戏长度提供辅助人员和地狱斗士。
o        Roadwork Engineering 现在运送 3 个 Nitro Petards,而不是 4 个。
o        波兰文化集团第二级现在提供 10 个帝国乌兰。
o        辅助:
        更名为多瑙河军团。
        现在其统计数据反映了欧洲领事馆掷弹兵的统计数据。
        现在根据年龄以以下数量交付:2014 年 5 月 8 日,而不是 2016 年 7 月 10 日。
        更正了区块的训练点。
•        斯堪的纳维亚移民:
o        修复了导致某些年龄增长奖金无法交付的错误。
o        滑雪兵:
        固定动画。
        将工业时代发送的单位数量从10个调整为12个。
o        仲夏节现在增加了神庙的 XP 滴流率,而不是增加祈祷速度。
o        斯堪的纳维亚马车现在讲瑞典语而不是德语。
阿根廷人(军事迷你重做)
•        Fortinero:现在在徒手战斗中使用剑。
•        从一开始就移除了 1 根木绳和 2 头牛。
•        向主城添加了 700 根木头的绳索。
•        删除了 Choiquero NG。
•        添加 Pata Blanca 作为 Patricio 的 NG。
•        添加 Choiquero 作为 HC 独特的阿根廷骑兵散兵。
•        圣洛伦索现在显示通过图标发送的单位数量。
•        删除了击剑学校。
•        卡斯塔斯政权从首都时代转向国家时代。食物成本从 500 减少到 300,发送的 Pardo 数量从 10 个减少到 8 个。不再发送升级的 Pardo。
•        移除了雪茄卷和可可豆。
•        地狱:
o        生命值从 160 增加到 185。
o        护甲值从 40% 减少至 30%。
o        手部攻击力从 11 点增加到 20 点。
o        将抗冲击倍数从 x3.5 减少到 x2。
o        成本从 90 食物和35木材增加到90 食物和 40金币。
o        现在默认提供英雄和杰出的升级。
o        修复了导致 5 个地狱火传送 4 个地狱火的错误。
o        它的乘数现在受到钢矛的影响。
•        Tácticas de Güemes 现在可以在房屋和堡垒中启用地狱火,并让他们训练得更快。
•        移除了兰塞罗。
•        帕特里西奥:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        远程伤害从 20 减少至 18。
o        手部攻击从 10 点减少至 8 点。
o        攻城攻击从 10 次减少到 8 次。
o        用远程攻击倍数替代手部攻击倍数。
o        修复了导致其升级皮肤在一次升级后解锁的错误。
•        格拉纳德罗和卡瓦略:
o        修复了导致额外区域伤害无法正确限制的错误。
o        手榴弹装填时间从 45 秒增加到 60 秒。
o        修复了导致该单位无法被归类为攻城士兵的错误。
•        更正了 Docta Latinoamericana 的描述。
•        手骑兵战斗和攻击现在是骑兵手战斗和攻击。这会影响整个阿根廷马厩的手部攻击和生命值。
•        手骑兵生命值现在改为骑兵生命值,影响整个阿根廷马厩。
•        删除了远程骑兵战斗卡。
•        添加了步兵远程战斗,影响整个阿根廷军营的远程攻击和生命值。
•        将三国同盟从工业时代转移到资本时代。
•        删除了阿帕塞里亚。
•        将萨拉德罗斯从启蒙时代转移到民族时代。它现在有以下效果:“使你当前的所有奶牛增肥200食物,所有新出生的奶牛都是半肥的。”引自上一篇:“养肥的牛和猪可以提供更多的资源。”
•        Estancia:现在有声音了。
玻利维亚人(错误修复和平衡)
•        不再从信仰的创造开始。
•        庞戈:
o        删除了未再生。
o        生命值从 150 减少至 120。
o        手部护甲从 20%增加到35% 。
•        达萨的掷弹兵:
o        修复了导致额外区域伤害无法正确限制的错误。
o        手榴弹装填时间从 45 秒增加到 60 秒。
•        弗朗哥·蒂拉多:
o        修复了导致马无法正确更换皮肤的错误。
o        修复了导致骑手无法正确更换皮肤的错误。
o        固定描述。
•        民俗协会:
o        进入帝国时代后无法再被发送。
o        现在它有声音了。
•        伊利马尼:
o        现在有声音了。
o        固定动画。
o        不再可以获得。
•        奥鲁罗嘉年华现在运送价值 100 XP 的神殿马车和板条箱,而不是提高祈祷速度。
•        研究的宗教升级增加了本地机械师的培训赏金已被删除。
•        研究的原生技术现在可以提供永久的经验值而不是信仰。
•        硝石税现在将硬币箱库存增加 25%,而不是将所有箱子库存增加 20%。从民族时代进入启蒙时代。
•        图库约工业将普通单位的效果从 10% 降低至 5%。
•        8 个 Republiqueta 盟友现在交付了 11 个 Miquelet。成本从 500 个硬币减少到 300 个硬币。
•        22 个共和盟军现在交付了 18 架密克莱特。从工业时代进入资本时代。成本从 1000 个硬币减少到 500 个硬币。
•        Infinite 25 Republiqueta Allies 现在提供 24 个 Miquelet。成本从 2000 个币减少到 1000 个币。
•        玻利维亚辛迪加从工业时代进入国家时代。
巴西人(经济迷你重做)
•        Sertanista:现在可以训练与你结盟的本地单位。
•        现在开始额外增加 1 箱金币。
•        他们现在可以进入国家时代的种植园。
•        非洲奴隶:
o        构建限制设置为 90。
o        默认情况下无法再进行训练。
o        修复了所有纹理替换错误。
•        Voluntario da Patria:修复了导致单位无法正确更新皮肤的错误。
•        将 Encourado Conscript NG 更名为 Couraça。
•        Caçador Montado:修复了导致马的英勇皮肤无法显示的错误。添加了新的肖像和图标。
•        除去耶稣会士。
•        移除了多张 Sertanista 卡。相反,你现在拥有 1 张卡,可以发送越来越多的 Sertanista,直到你拥有 10 个。
•        将准哈德主义从工业时代转移到民族时代。
•        奴隶贸易现在只能交付 4 个奴隶,而且成本不断增加。
•        废奴科技已移至城镇中心,现在具有以下效果:       
o        阿伯丁法案:
        现在:奴隶贸易额外提供 1 个奴隶,但奴隶贸易变得更加昂贵。
        以前:将奴隶的建造限制扩大了 29 个。
o        尤塞比奥·德·奎罗斯定律:
        现在:奴隶从庄园、种植园、Engenhos 和意大利房屋收集食物和黄金的速度加快了 15%,但奴隶贸易变得更加昂贵。
        以前:4个非洲奴隶。您不能再使用奴隶贸易技术。
o        自由子宫法则:
        现在:您可以从每个庄园和种植园获得 2 名奴隶,最多 10 名;然而,奴隶贸易成本成为一项沉重的开支。
        以前:2个非洲奴隶。你的奴隶现在的食物成本降低了 10%。
o        天干地支法则:
        现在:让工作奴隶获得少量经验。
        之前:非洲奴隶的生命值和攻击力增加。你不能再鞭打奴隶了。
o        黄金法则:
        现在:奴隶贸易已被有效废除!被解放的奴隶可以更快、更便宜地接受训练。
        以前:奴隶是自由的!您现在可以训练最多 99 个奴隶,并且他们的食物成本减少 10%。
•        将三国同盟从工业时代转移到资本时代。
•        Engenho:现在有声音了。
中美洲(错误修复和平衡)
•        Alguacil:再生速度不再是其他英雄单位的两倍。
•        Catracho:修正了视距。
•        龙罗霍:
o        将危地马拉贾拉帕斯国民警卫队更名为贾拉佩内科斯。
o        食品成本从 130 降低至 125。
•        利文斯顿代码:
o        现在将非法人口成本减少 -1 而不是 -2。
o        从国家时代进入首都时代。
•        删除了帕文法。
•        贝伦召唤现在召唤出一名战士牧师(耶稣会士)。从民族时代进入启蒙时代。
•        更正了 Moonchildren 卡名称的语法错误。
•        修复了导致胭脂红农业无法在中美洲香蕉树丛上工作的错误。
智利人(错误修复和平衡)
•        Roto:增加了经济技术的负面影响。
•        公民营:
o        范围从 10 增加到 12。视距也相应调整。
o        修复了导致尊贵皮肤无法显示的错误。
•        Patria Vieja 现在将老化成本从 50% 降低 25%,并将老化时间从 25% 增加 50%。
•        祖阿沃·德·查纳西洛:
o        修复了导致单位无法再生的错误。
•        Misiones 现在提供一箱 XP 而不是金币。
•        卡西莫多现在提供一辆圣殿马车和两名牧师,而不是一辆圣殿马车和一辆信仰小流。
•        Sociedad de la Igualdad 现在将村民训练时间减少了 30%,而不是 20%。删除了附加效果。
•        死亡胡萨尔:
o        再生速度不再是其他英雄单位的两倍。
o        与其他英雄单位相比,开始恢复的时间不再减少 1 秒。
•        Volatin 现在将速度提高 25%,而不是 15%。
•        边疆骑兵:修复了导致升级皮肤无法正确显示的错误。
•        Salitrera:现在有声音了。
•        消防员:不再用哥伦比亚口音说话。
•        删除了阿尼米塔。
哥伦比亚人(Voltigero 重做和平衡)
•        改进了政客奖金的显示。
•        拉内罗:
o        修复了马皮无法随升级而改变的错误。
o        修复了导致单位皮肤无法正确更新的错误。
•        隆佩利内亚斯:
o        将成本从 150 食物和 140 金币减少到 125 食物和 100 金币。 (相应调整赏金、流行空间和训练点)。
o        护甲值从 40% 减少至 30%。
o        更新了短期滚动。
•        塔基掷弹兵:
o        修复了导致额外区域伤害无法正确限制的错误。
o        手榴弹装填时间从 45 秒增加到 60 秒。
o        修复了导致该单位无法被归类为攻城士兵的错误。
o        修复了导致单位无法在践踏模式下攻击的错误。
o        现在用长矛而不是剑攻击。
•        官员:修复了一个导致卡马帕尼亚令人钦佩的额外赏金效果无法按预期发挥作用的错误。
•        运河警方:
o        将速度从 6.75 修正为 6.5。
o        固定视距。
•        伏尔蒂格罗:
o        速度从 4 提高到 5。
o        手部护甲从 15% 增加到 20%。
o        远程护甲从 15% 减少至 10%。
o        现在,像英国高地人一样,在进入砍刀战斗之前先开枪。
o        修复了导致单位升级皮肤以错误顺序显示的错误。
•        委内瑞拉霸主现在正确交付了 6 个 Rompelíneas,而不是 12 个。
•        委内瑞拉支援卡现在提供 8 个 Rompelíneas,而不是 10 个。
•        消除了哥伦比亚独特政客的时间标记。
•        将 Campaña Admirable 从首都时代移至国家时代。
•        将巴拿马海峡从首都时代转移到启蒙时代。
•        将 Nueva Granadian 支持更名为 Neogranadino 支持。
•        帐篷马厩现在具有构建和查找热键。
•        卡诺尼戈斯不再增加陶拉斯的信仰成本。进入资本时代。现在对金牛座增加了小额折扣。
•        添加了 Colonia Tovar 卡,可提供 1 个 1 级德国殖民地和 3 个德国共济会。
•        科罗莫罗游击队现在针对重装步兵的伏尔蒂格罗倍数增加 1,而不是马切特罗倍数增加 0.5。从国家时代进入首都时代。
•        Pisatarios 现在有一个图标。
•        加拉帕戈斯皇帝已从首都时代移至国家时代。
海地人(适应宗教消除)
•        无意识的塞维特:寿命从 20 秒增加到 30 秒。
•        纠察:
o        修复了导致单位皮肤无法按正确顺序解锁的错误。
o        木材成本从 45 增加到 55。赏金也相应调整。
o        调整了卡片传送的纠察队数量。
•        修复了导致革命之母无法对巴尔干政客工作的错误。
•        僵尸:
o        现在花费食物而不是信仰。
o        将构建限制从 99 更正为 90。
•        青林:
o        将成本从 60 食物和 50木材更改为 80 食物和 35金币。赏金和训练时间也相应调整。
o        速度从 6.25 降低至 6.0。
o        修复了导致单位升级无法正确更改皮肤的错误。
•        删除了教皇协约卡。
•        Lakou:现在有声音了。
•        修复了阻止皇家达荷梅特生成塞维特的错误。
•        移除了魔法师的护照。
•        斗鸡现在提供了一个可以自动生产母鸡的鸡舍,而不是让牲畜栏自动生产。
墨西哥人(Tlaquehual 微返工和错误修复)
•        现在开始时多加一箱食物,但少一箱特拉克胡尔。
•        总统:
o        再生速度不再是其他英雄单位的两倍。
o        与其他英雄单位相比,开始恢复的时间不再减少 1 秒。
•        特拉克瓦尔:
o        生命值从 140 增加到 150。
o        食物成本从 100 增加到 130。赏金和亡灵节祭品也相应调整。
o        将训练时间从 43 次减少到 29 次。
o        不再可删除。
•        潘丹:
o        不再降低附近敌方村民的聚集率。
o        现在,全球亡灵节的活动数量增加了一倍。
o        全局减速光环现在按预期工作。
o        更新了描述。
o        马车和建筑物现在有声音了。
•        索尔达德拉斯:
o        现在使用共享的步兵散兵动画而不是远程冲击步兵的动画。
o        修复了导致升级皮肤无法正确更新的错误。
•        库特罗:
o        攻城范围从 12 个增加到 14 个。
o        改进了攻城和重新加载动画。
o        新图标和肖像。
o        改进了火箭的声音。
•        修复了导致午睡多连特斯拥有手枪资产的错误。
•        修复了导致抽取主义、玛丽安主义、亡灵节、雷耶斯·德·改革、丹扎·德·洛斯·沃拉多雷斯、查普尔特佩克防御、普埃布拉之战、支援卡、查雷里亚、圣查蒙德拉贡、半人马座、单位卡、战斗卡的错误、Mercado de Abastos 和 Caudillismo 卡可以在启蒙时代提供清醒的 Doliente,或者直接不提供 Doliente。
•        瓜达卢帕纳现在提供 1 辆神庙马车,并允许玩家拥有 2 个额外的神庙。
•        雷耶斯·德·改革时代从启蒙时代进入了民族时代。现在所有寺庙都会产生 300 金币的箱子。
•        他们现在可以进入 Infernillos。
•        Danza de los voladores 不再提高村民祈祷率。从首都时代进入国家时代。
•        删除了 Doliente 的发货。
•        添加了 Grito de Dolores 卡。这提供了一个可以训练多连特斯的耶稣会士。
•        国家牧场从民族时代进入启蒙时代。
•        资源箱运输现在提供 doliantes。
巴拉圭人(经济微重做)
•        修复了发送阉割卡后导致工程师的建筑用户界面出现故障的错误。
•        从一开始就移除了 1 个 Koygua、2 箱硬币和 1 根木绳,但添加了 1 个额外的食物箱。
•        Defensa de Curupayty 减少了城镇中心范围,视线范围从 10 增加到 5。
•        Rebirth 现在提供 6 个 Koyguas,而不是 8 个。
•        消除了分配主义。
•        更新了Paysandú防御的图标。
•        皮拉格已更名为贡德里主义。更新了图标。
•        国家俱乐部现在有了一个合适的图标。
•        删除瓜拉纳营。
•        更新了 Estancias de la Patria 的图标。从民族时代进入启蒙时代。
•        Hemeroteca 更新了图标。
•        将埃巴尼斯塔更名为卡平特罗。
•        减少隔离效果的涓流效应。
•        洛佩兹协议。更名为洛佩斯协议。现在它还允许玩家在军营训练和升级水手。
•        修复了红砖墙的描述。
•        在主城添加了无限 7 个巴拉圭军团。
•        铁炉堡将火炮生命值效果从 25% 降低至 20%。
•        分析引擎将效果从 20% 降低至 15%。
•        Turn Shift 将每种资源的成本从 1000 降低到 500。
•        Industria Nacional:效果从 25% 降低至 15%。
•        兵营和马厩的建造限制现在在首都时代增加 1,在工业时代增加 1,而不是在工业时代增加 2。
•        测量员:
o        远程和近战攻击减少至 6 次。
o        现在用户界面中有一个图标来显示经济光环。
•        第一线:
o        修复了导致单位升级皮肤未按正确顺序显示的错误。
o        现在,免费 Primeros de Línea 的生产速度减半了。
•        阿卡·伊博蒂:
o        修复了导致马视觉资源无法正确更新的错误。
o        修复了导致骑手皮肤无法通过升级正确更新的错误。
o        现在,免费 Aca Ybotis 的生产速度减半了。
•        科赫特:
o        修复了导致额外区域伤害无法正确限制的错误。
o        改进了火箭的声音。
o        4 Cohetes 现在提供 3. 从国家时代转移到首都时代。
•        克里奥尔大炮:
o        更名为卡尼翁·克里斯蒂亚诺。
o        现在与已弃用的 Li'l Bombard 具有相同的统计数据。
•        科伊瓜:
o        现在以正常速度收集资源。
o        食品成本从 85 增加到 115。赏金和训练时间也相应调整。
o        生命值从 125 增加到 145。
o        手部护甲从 40% 降低至30 % 。
o        从家乡城市移除了科伊瓜的货物。
o        升级现在受到法国军事改革的影响。
o        升级现在忽略训练队列。
o        将限制从 50 减少到 40。
o        现在使用与 escopeteros 相同的霰弹枪动画。
•        总工程师:
o        将采集率从 1.25 降低至 1。
•        重型工程:
o        固定阻塞。
o        无法再手动训练 Cohetes。
•        黄金作品:
o        将滴流从 1.35 减少到 1.2。
o        将木材和食物的成本从各 175 降低至 150。赏金和训练时间也相应调整。
o        生命值从 2000 年减少到 1750 点。
•        食品厂:
o        将滴流从 1.8 减少到 1.68。
o        将成本从 175 降低至 150 木材和 150 金。赏金和训练时间也相应调整。
o        生命值从 2000 年减少到 1750 点。
•        木制品:
o        将滴流从 1.125 减少到 1.0。
o        将成本从 175 降低至 150 食物和 150 金币。赏金和训练时间也相应调整。
o        生命值从 2000 年减少到 1750 点。
秘鲁人(错误修复和生活质量)
•        程序:
o        再生速度不再是其他英雄单位的两倍。
o        与其他英雄单位相比,开始恢复的时间不再减少 1 秒。
•        瓜达马里纳:
o        生命值从 150 增加到 160。
o        攻城伤害从 30 减少至 21。
o        远程射速从 3 降低至 1.5。
o        不再忽视护甲。
o        远程伤害从 28 减少到 23。
o        手部伤害从 14 点减少至 9 点。
o        添加了针对范围内攻城单位的 x2 倍增器。
o        添加了针对远程炮兵单位的 x1.5 倍增器。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
•        军团:
o        修复了导致额外区域伤害无法正确上限的错误,
o        手榴弹装填时间从 45 秒增加到 60 秒。
•        枪骑兵:胡宁骠骑兵现在在升级后使用军刀。
•        修复了导致 huaripampeada 光环的贴花附件在非骑兵单位(例如砍刀)上拉伸的错误。
•        移除了原住民民兵。
•        Señor de los Milagros 现在使牧师变得更强大并且治愈得更快,而不是让牧师变得更强大并且村庄聚集得更快。进入启蒙时代。
乌拉圭人(移民余额)
•        移民:
o        将波兰移民移至 2 岁以换取斯堪的纳维亚人。
o        将阿拉伯移民移至 2 岁以换取克罗地亚人。
•        一开始用 1 根木绳交换 1 箱金币。
•        伴侣:
o        手榴弹装填时间从 45 秒增加到 60 秒。
o        现在显示蓄力攻击被动图标。
o        手部攻击从 8 点减少到 6 点。
•        Pardo:修复了一个导致该单位无法升级到 Liberto 和 Imperial Liberto 的错误。
•        布兰登格:
o        护甲值从 30% 减少至 20%。
o        将食物成本从 85 降低到 70。调整了赏金、训练时间和发送到各处的数量。
o        修复了导致单位升级时无法正确更换皮肤的错误。
•        解放者军团:
o        移民战斗光环现在只影响非炮兵移民单位。
o        移民战斗光环现在使战斗力提高 1.05,而不是 1.15。
o        不能再训练移民炮兵。
o        更新了短期滚动。
•        外国攻击、生命值和战斗不再影响移民炮兵。
•        所有外国战斗卡牌均已向上移动一个年龄。
•        修复了导致 1 张军团解放者卡没有足够描述的错误。
•        删除了击剑和马术学校。
•        Legion de Extranjeros 现在将非炮兵移民军队的训练时间从非炮兵移民军队的 40% 减少了 35%,将移民炮兵的训练时间减少了 10%。
•        添加了 6、12 和 6(无限)张 Reshirts 卡。
•        将三国同盟从工业时代转移到资本时代。
•        阿波斯塔德罗:
o        现在它有声音了。
o        将滴流率从 1.5 XP 降低至 1。
民族国家
•        他们现在像普通文明一样升级单位。
•        修复了一个导致高级塔楼无法在国家时代实现军火库升级的错误。
•        在火炮铸造厂、家乡和其他来源用移动装甲取代了施瓦洛斯。
•        土地所有者的投资现在具有负再生能力。
•        修复了第二世纪巴尔干教堂的地面贴花。
•        土地所有者的负再生能力减半。
•        招募:
o        从首都时代进入国家时代。
o        成本从 80 食物和 20 硬币增加到 65 食物和 30 硬币。赏金和训练时间也相应调整。
o        不再训练得更快。
o        生命值从 135 减少至 130。
o        护甲值从 30% 减少至 20%。
o        远程攻击从 18 增加到 27。
o        手部攻击力从 10 点增加到 13 点。
o        新图标和肖像。
•        边防卫队:现在有新的图标和肖像,可以更好地描绘该单位。
•        海杜克:
o        生命值从 75 增加到 85。
o        护甲值从 20% 减少至 10%。
o        木材成本从 50 降低至 45。
o        修复了重新加载动画。
•        登山扣:
o        现在射击速度提高了一倍,而不是连续射击两次。
o        攻击力从 11 点增加到 12 点。
o        将成本从 70 食物和 80 硬币调整为 60 食物和 90 硬币。
•        掠夺者:人口成本从 2 减少到 1。
•        农民:
o        男性农民现在佩戴来自该地区的更准确的帽子,这些帽子也得到了更好的优化并且滞后更少。
o        修复了纹理替换错误并优化了模型。
•        7 只鹅现在变成 10 只鹅。
•        水手:
o        将成本从 90 食物和 30 金币更改为 85 食物和 40 金币。相应调整赏金和训练时间。
o        速度从 4 提高到 4.5。
o        生命值从 170 减少到 150。
o        远程攻击从 16 增加到 20。
o        手部攻击从 20 减少至 15。
o        添加了针对远程和近战攻城单位的 x2 倍增器。
o        添加了针对远程和近战炮兵单位的 x1.5 倍增器。
o        攻城攻击从 24 次减少至 18 次。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
•        狩猎小屋:现在有声音。
•        强化边界现在有一个独特的图标。
保加利亚人(错误修复和平衡)
•        修复了文明描述。
•        Zahari Stoyanov 现在提供 10 只鹅,而不是箱子的信仰。
•        米尔泰火车站现在会在卡片图标上显示发送的货车数量。
•        军事升级和影子升级现在也受到一年后效应的影响。
•        骡子火炮:不再能够使用。
•        樱桃枪:修复了导致樱桃枪在国家时代而不是首都时代可训练的错误。
•        波博尼克步兵:
o        成本从 60 食物和 20 金币增加到 65 食物和 25 金币。相应调整赏金和训练时间。
o        取下带有刺刀的步枪。添加了步枪。
o        现在使用足够的动画。
o        远程伤害从 20 减少至 17。
o        手部攻击从 15 次减少至 13 次。
o        攻城攻击从 12 次减少到 8 次。
o        生命值从 135 减少至 125。
o        护甲值从 10% 增加到 20%。
o        范围从 12 增加到 14。相应地调整了视距。
o        现在同时具有重型和小冲突标签。
•        修复了导致水手在国家时代而不是首都时代可用的错误。
•        移除了拉斐尔的十字卡。
•        扎哈里·斯托亚诺夫现在提供 5 名志愿骑兵,而不是信仰箱。
•        查索斯洛夫从启蒙时代进入民族时代。现在消除了牧师的硬币成本,而不是将其减半。
•        TEAM花日从资本时代走向启蒙时代。
•        向主城添加了 10 批 Panduri 货物。
•        卡拉宾尼尔:现在有声音了。
Greeks(错误修复和生活质量)
•        克莱夫特:
o        Evzones 和 Vasilia Evzones 现在穿着绒球。
o        改进了 Klephts 和 Evzonoi 之间的动画和角色区别。
o        更正了列车点。
•        将亲希腊主义从民族时代推向启蒙时代。
•        修复了希腊兵营不受 TEAM Cheap Barracks 影响的错误。
•        救世主骑士团现在可以将克莱夫特的木材成本兑换成正确数量的硬币。
•        奥托国王的卡牌提升现在将所有木材转化为更多的黄金,而不是信仰转化为黄金。
•        尼古拉斯·佐巴斯现在将效果提高 50%,而不是 100%。
罗马尼亚人(适应标准升级系统和宗教移除)
•        更新了赛后旗帜。
•        修复了由 Reşişa Works 卡引起的炮兵铸造厂 UI 错误。
•        军事升级不再减少军事单位的训练时间,而是减少 8% 的年龄提升成本。
•        添加了击剑、马术和工程学校卡。
•        经济升级不再带来猪/农民,而是将年龄提升成本降低 3%。
•        研究一个时代的所有技术水平不再能让你进入下一个时代。
•        修复了一个错误,该错误允许玩家在市场升级到帝国时代后使用铸造厂时代 5 升级。
•        现在,技术的成本会随着年龄的增长而部分降低,而不是通常解锁的年龄。在技术被解锁的时代之后的时代,技术的研究成本会更低。
•        修道院财富的世俗化从工业时代进入了启蒙时代。现在可以在寺庙中注入硬币,而不是消除宗教改进的硬币成本。
•        朱尼·布拉索维尼现在使卡拉拉西能够从被击败的敌人那里召唤其他卡拉拉西,而不是增加卡拉拉西和多罗班西的信仰成本。从国家时代进入首都时代。
•        Cruci la Rascruci 现在使所有房屋都产生一箱经验。从启蒙时代进入工业时代。
•        移除了 1000 木材的板条箱。
•        Călăraş:修复了导致 Roşior 冲锋攻击无法在践踏模式下使用的错误。
•        添加了 3 个机动装甲运输。
•        Ion Heliade Rădulescu 现在运送价值 800 份食物的板条箱,而不是 900 份。
•        多罗班茨:
o        修复了导致单位在交错模式下闲置时进行月球漫步的错误。
o        固定训练时间。
o        将成本从 65 食物和 35 硬币减少到 70 食物和 20 硬币。
o        护甲值从 30% 增加到 40%。
o        远程攻击从 30 减少至 20。
o        调整了卡片和政客提供的单位数量。
o        改进和优化爱国者和统治者的视觉效果。
•        瓦纳托尔:
o        成本从 70 食物和 65 金币增加到 80 食物和 60 金币。
o        范围从 20 减少到 18。
o        护甲值从 30% 减少至 20%。
o        生命值从 145 增加到 195。
塞尔维亚人(错误修复和平衡)
•        更新了赛后旗帜。
•        招募:现在使用新的塞尔维亚语语音集。
•        Carabinier:现在使用新的塞尔维亚语语音集。
•        萨伊卡斯:
o        修复了导致该单位无法显示其新资产的错误。
o        修复了该单位在战斗中倒下时无法产生塞尔维亚斯特龙克光环的错误。
o        成本从 85 食物 30 金币减少到 50 食物 50 金币。赏金和训练时间也相应调整。
o        生命值从 160 减少到 110。
o        围攻次数从 30 次减少到 18 次。
o        不再忽略范围内的护甲。
o        远程攻击从 16 增加到 25。
o        手部攻击力从 9 点增加到 11 点。
o        针对范围内的攻城单位添加了 x20 倍增器。
o        添加了针对远程炮兵单位的 x1.5 倍增器。
o        更新了描述。
o        7 Sajkasi 现在交付 8 Sajkasi。
o        8 Sajkasi 现在交付 9 Sajkasi。
o        12 Sajkasi 现在交付 14 Sajkasi。
o        现在使用足够的动画、远程武器和枪声。
o        将远程装甲换成攻城。
•        移除了乌斯科克卡。
美洲原住民
•        神力现在需要金币而不是信仰。
•        SAN 现在可以勒索他们的探险家了。
Haudenosaunee(错误修复和平衡)
•        火枪骑士:护甲值从 30% 降低至 20%。
•        修复了导致 TEAM Cheap Outposts 无法与 Iroquoi War Huts 配合使用的错误。
拉科塔(平衡)
•        步枪骑士:
o        护甲值从 30% 减少至 20%。
o        将侦察标签换成小冲突。
马普切(平衡)
•        Winitufe:将远程装甲换成手部装甲。
•        卡维尔图林科:
o        生命值从 450 减少到 360。
o        将速度从 6.75 修正为 6.25。
o        攻城攻击从 25 次减少至 20 次。
•        Machitun 现在可以提供少量的体验而不是信仰。
•        特兰戈拉夫:
o        生命值从 120 增加到 180。
o        护甲值从 10% 增加到 30%。
o        针对步兵的乘数从 2.5 减少到 2。
印加(平衡)
•        Auca Runa:将速度从 6.25 修正为 6。
•        删除了太阳选择的家乡城市卡。
•        萨帕印加:神权持续时间从 15 秒减少到 5,冷却时间从 45 秒增加到 65。
•        修复了导致 15 名叛徒哥伦比亚人无法交付单位的错误。
图皮(平衡)
•        篮子经济现在用木材换黄金,而不是用木材换信仰。
•        尤巴西弓箭手:远程攻击从 6 增加到 8。
•        吹箭手:
o        将速度从 6 修正为 6.5。
o        删除了针对侦察单位的远程倍增器。
o        更正描述。
波利尼西亚人
毛利语(错误修复并适应宗教删除)
•        修复了多种可能导致 OOS 和游戏崩溃的原因。
•        Te Rauparaha 将不再用他的错误消息来骚扰玩家。感谢 alistairjah。
•        Ballista:修复了导致该单位花费 150 个硬币的错误。
•        修复了导致旧方法无法运行的错误。
•        传教会现在运送一辆教堂马车和 3 名牧师,而不是一辆教堂马车和英国国教。进入国家时代。
•        删除了本土学校。
•        从宫廷中移除了布洛特和雷神锤吊坠。
•        移除了卡拉吉亚。
•        删除了派马雷。
•        删除了森尼特人物。
•        8 科洛斯现在变为 5 科洛斯。
•        Kupapa 卡现在可以提供 Kupapa。
•        将 4 个 Fita Fitas 从国家时代移至首都时代。
•        将 7 个 Fita Fitas 从资本时代移至工业时代。


柳赖源 发表于 2024-3-2 12:43:38

升级补丁:https://pan.baidu.com/s/15aJn5vbZUxIh0mTlBPEeYA?pwd=w9t2
汉化补丁:https://pan.baidu.com/s/1giyHNEs-N8e9yQNWy-qsOA?pwd=6c8d
有任何问题请第一时间回复,我会在24小时内回复大家,谢谢。



siriuswu221 发表于 2024-3-26 15:45:10

柳赖源 发表于 2024-3-2 12:43
升级补丁:https://pan.baidu.com/s/15aJn5vbZUxIh0mTlBPEeYA?pwd=w9t2
汉化补丁:https://pan.baidu.com/ ...

您好,这个1.0.0版的内容覆盖了以后,原本欧洲国家的新单位会隐形看不到,新的船运也没有图示,要如何解决?谢谢

locked 发表于 2024-3-31 16:14:44

好家伙,超大型更新

lw0923 发表于 2024-6-26 14:06:43

这个升级补丁直接覆盖自由之战吗?

aoewolwx 发表于 2024-7-7 15:42:03

麻烦楼主再提供下《自由之战》最新的完整硬盘版。谢谢!

柳赖源 发表于 2024-7-30 05:41:06

aoewolwx 发表于 2024-7-7 15:42
麻烦楼主再提供下《自由之战》最新的完整硬盘版。谢谢!

今天来更新
页: [1]
查看完整版本: 自由之战1.0.0正式版发布